Obsidian Flow
Referenced by
Wand of Obsidian Flow
Scroll of Obsidian Flow- Marquise Immolatia
Spell Specialization
Inquisitor Spell (6th Level)
Spell Specialization
Spell Specialization
Spell Specialization
Spell Specialization
Inquisitor Spell (2nd Level)
New Arcana
Spell Specialization
Spell Specialization
Spell Specialization
Spell Specialization
Spell Specialization
Inquisitor Spell (4th Level)
Spell Specialization
Spell Specialization
Inquisitor Spell (1st Level)
Spell Specialization
New Arcana
Spell Specialization
Inquisitor Spell (5th Level)
Inquisitor Spell (3rd Level)
Spell Specialization
Spell Specialization
Spell Specialization- Fey Magic
Spell Specialization
Spell Specialization
Spell Specialization
Spell Specialization- Searing War Wisp
- Searing Will-o'-wisp
- Searing War Wisp
You convert a thin layer of the ground to molten glass that cools quickly. Creatures in the area take 1d6 points of fire damage per two caster levels (maximum of 10d6) and become entangled until they make a successful Strength, Athletics or Mobility check (the DC equals the spell's saving throw DC). Any creature within the area that makes a successful Reflex save takes half damage and is not entangled. The ground is covered with slippery expanses and sharp shards of obsidian. The area of effect is difficult terrain and creatures inside this area take a –5 penalty on Mobility skill checks. A successful DC 15 Acrobatics check is required to charge across the area. A creature that falls prone in the area takes 1d6 points of damage from sharp obsidian.
