Buffs
201–250 of 1,852Page 5 of 38
| Buffs ↑ | Description |
|---|---|
| At 3rd level, whenever a thug deals sneak attack damage, she can choose to forgo 1d6 points of sneak attack damage to make the target sickened for a number of rounds equal to 1/2… | |
| Frequency: 1/day; Save Fortitude Effect: 1d4 Con damage and target is fatigued Cure: 2 consecutive saves | |
| Frequency: 1/day; Save Fortitude Effect: 1d4 Con damage and target is fatigued Cure: 2 consecutive saves | |
| Buff_BeingWillOWisp | |
| The subject becomes stronger. The spell grants a +4 enhancement bonus to Strength, adding the usual benefits to melee attack rolls, melee damage rolls, and other uses of the… | |
| This creature is burning and takes 2d6 fire damage each turn. | |
| This creature is burning and takes 2d10 fire damage each turn. | |
| This creature is burning and takes 1d8 fire damage each turn. | |
| This creature is burning and takes 2d8 fire damage each turn. | |
| This creature is burning and takes 1d4 fire damage each turn. | |
| This creature is burning and takes 1d6 fire damage each turn. | |
| BurnEffectBuff | |
| This creature is on fire and takes 1d4 fire damage each turn. | |
| This creature is on fire and takes 2d6 fire damage each turn. | |
| This creature is on fire and takes 1d8 fire damage each turn. | |
| This creature is on fire and takes 1d6 fire damage each turn. | |
| BurningInfusionEffectBuff | |
| Allies in the area of this spell at the time of casting gain a +1 sacred bonus on attack rolls and saves against fear effects, plus 1 temporary hit point per caster level… | |
| You release a burst of barbed, acid-filled nettles. Creatures caught in the burst take 3d6 points of damage plus 1d6 points of acid damage on the next round. Those that save take… | |
| Frequency: 1/day; Save Fortitude Effect: 1d6 Wis damage Cure: 2 consecutive saves | |
| This creature may call down lightning bolts. | |
| This creature may call down lightning bolts. | |
| CanNotAttack | |
| This creature is surrounded by a wasp swarm. | |
| CapitalTavern_PatronSitBuff | |
| CaptainMartynDeath | |
| This creature is cowering in fear. | |
| A familiar is a magical pet that enhances the charater's skills and senses. A cat's master gains a +3 bonus on Stealth checks and a +2 bonus on Perception checks. | |
| Cat_Buff | |
| The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and… | |
| This character is covered in acid and takes acid damage each round unless the acid is dispelled. | |
| This creature can create a stalactites trap | |
| This creature can create a stalagmites trap | |
| A familiar is a magical pet that enhances the character's skills and senses. A centipede's master gains a +2 bonus on Will saves and a +2 bonus on Perception checks. | |
| Centipede Poison Immunity | Centipede has immunity to its own poison. |
| Injury; Save: Fortitude (DC 13) Frequency: 1/round for 6 rounds Effect: 1d4 Constitution damage Cure: 1 save | |
| Injury; Save: Fortitude Frequency: 1/round for 6 rounds Effect: 1d4 Dexterity damage Cure: 1 save | |
| You have played a game of words against the Lantern King – and won! You gain a +4 sacred bonus on Fortitude, Reflex and Will saves. |
