PATHFINDER: KINGMAKER

Buffs

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BuffsDescription
CorruptionRageBuff
CorruptionVisualBuffI
CorruptionVisualBuffII
CorruptionVisualBuffIII
Crag Linnorm's Venom
Crane Riposte
Crane Style
Crane Style Base Effect
Crane Wing
CreepingDoomDamageEffectImmunity
CrippledThe character's hit points were reduced to a negative amount equal to their Constitution score in combat, making them Crippled. A Crippled character has their Strength, Dexterity, and Constitution reduced by 6. The Crippled condition can on
Crippling Critical — Armor ClassWhen you confirm a critical hit using a light or one-handed piercing weapon, you can apply a –4 penalty to target's Armor Class for 1 minute.
Crippling Critical — Armor ClassWhen you confirm a critical hit using a light or one-handed piercing weapon, you can apply a –4 penalty to target's Armor Class for 1 minute.
Crippling Critical — Bleed DamageWhen you confirm a critical hit using a light or one-handed piercing weapon, you can apply 2d6 points of bleed damage to the target. Bleed will continue until the target receives magic healing or leaves combat.
Crippling Critical — Bleed DamageWhen you confirm a critical hit using a light or one-handed piercing weapon, you can apply 2d6 points of bleed damage to the target. Bleed will continue until the target receives magic healing or leaves combat.
Crippling Critical — Dexterity DamageWhen you confirm a critical hit using a light or one-handed piercing weapon, you can inflict 1d4 points of Dexterity damage to the target.
Crippling Critical — Movement SpeedWhen you confirm a critical hit using a light or one-handed piercing weapon, you can reduce the target's movement speed by a half for 1 minute.
Crippling Critical — Movement SpeedWhen you confirm a critical hit using a light or one-handed piercing weapon, you can reduce the target's movement speed by a half for 1 minute.
Crippling Critical — Saving ThrowsWhen you confirm a critical hit using a light or one-handed piercing weapon, you can apply a –4 penalty to target's saving throws for 1 minute.
Crippling Critical — Saving ThrowsWhen you confirm a critical hit using a light or one-handed piercing weapon, you can apply a –4 penalty to target's saving throws for 1 minute.
Crippling Critical — Strength DamageWhen you confirm a critical hit using a light or one-handed piercing weapon, you can inflict 1d4 points of Dexterity damage to the target.
Crushing Blow
Crushing DespairAn invisible cone of despair causes great sadness in the subjects. Each affected creature takes a –2 penalty on attack rolls, saving throws, ability checks, skill checks, and weapon damage rolls. Crushing despair dispels good hope.
CureCriticalWoundsCasterBuff
CureCriticalWoundsMassCasterBuff
CureLightWoundsCasterBuff
CureLightWoundsMassCasterBuff
CureModerateWoundsCasterBuff
CureModerateWoundsMassCasterBuff
CureSeriousWoundsCasterBuff
CureSeriousWoundsMassCasterBuff
Curse of DeteriorationThe subject suffers a –4 penalty on attack rolls, saves, ability checks, and skill checks.
Curse of Feeble BodyThe subject suffers a –2 penalty to Constitution score.
Curse of Feeble BodyThe subject suffers a –6 penalty to Constitution score.
Curse of IdiocyThe subject suffers a –6 penalty to Intelligence, Wisdom, and Charisma scores.
Curse of WeaknessThe subject suffers a –6 penalty to Strength and Dexterity scores.
Cursed Amulet
Cursed Cloak
Cursed WoundCursed creatures resist magical healing. Anyone attempting to use magical healing on a creature damaged by a mud golem must pass a DC 26 caster level check, or the healing has no effect on the injured creature. This curse can be removed wit
Cyclops_IllusionShapeEmpty
Cyclops_IllusionShapeEmptyPersistent
Damage bonus
DarkELementalistSoulPowerOnceBuff
DarkElementalistSuccessfullSoulPowerBuff
DayLightBuff
DazzledThe creature is unable to see well because of overstimulation of the eyes. A dazzled creature takes a –1 penalty on attack rolls and sight-based Perception checks.
Dazzling InfusionElement: fire Type: substance infusion Level: 1 Burn: 1 Associated Blasts: blue flame, fire, plasma Saving Throw: Will negates Your kinetic blast shines brightly, making it harder for your foes to see. If your blast hits a foe (and penetrat
DC_Buff
Deadly AimYou can choose to take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the bonus to damage increases by
DeadlyAccuracyEffectBuff
Buffs — Page 6 — Kingmaker