Cursed Bomb
When an alchemist creates a bomb, he can choose to have it deliver one of the four powerful curses. A creature that takes a direct hit from a cursed bomb must succeed at a Will save or be affected by one of the following curses: Curse of Feeble Body — the subject suffers a -6 penalty to Constitution score. Curse of Weakness — the subject suffers a -6 penalty to Strength and Dexterity scores. Curse of Idiocy — the subject suffers a -6 penalty to Intelligence, Wisdom, and Charisma scores. Curse of Deterioration — the subject suffers a -4 penalty on attack rolls, saves, ability checks, and skill checks.
