Feats & abilities
3,701–3,750 of 4,473Page 75 of 90
| Feats & abilities ↓ | Description |
|---|---|
| Whenever you cast a spell of the summoning subschool, the creatures summoned gain DR/evil equal to 1/2 your sorcerer level (minimum 1). This does not stack with any DR the… | |
| Element: air Type: utility Burn: 0 You can galvanize the flow of electricity within your allies to enhance their speed. This acts as haste except it lasts for 1 round. You can… | |
| CaydenRapierFeature | |
| Cayden Cailean, the god of alcohol, bravery, and freedom, is one of the Ascended: those mortals who achieved godhood by passing the Test of the Starstone. Because legend tells… | |
| When fighting defensively, your dodge bonus to AC increases by 2. | |
| Valerie gains a +2 inherent bonus to Dexterity and Reflex saving throws. | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| A familiar is a magical pet that enhances the charater's skills and senses. A cat's master gains a +3 bonus on Stealth checks and a +2 bonus on Perception checks. | |
| A familiar is a magical pet that enhances the charater's skills and senses. A cat's master gains a +3 bonus on Stealth checks and a +2 bonus on Perception checks. | |
| CaptainMartynBonusFeatures | |
| CapeOfDivinationFeature | |
| Magi can cast a number of cantrips, or 0-level spells. These spells are cast like any other spell, but they are not expended when cast and may be used again. | |
| Cantrips | Magi can cast a number of cantrips, or 0-level spells. These spells are cast like any other spell, but they are not expended when cast and may be used again. |
| Cantrips | Sorcerers can cast a number of cantrips, or 0-level spells. These spells are cast like any other spell, but they are not expended when cast and may be used again. |
| Cantrips | Sorcerers can cast a number of cantrips, or 0-level spells. These spells are cast like any other spell, but they are not expended when cast and may be used again. |
| Cantrips | Sorcerers can cast a number of cantrips, or 0-level spells. These spells are cast like any other spell, but they are not expended when cast and may be used again. |
| Bards can cast a number of cantrips, or 0-level spells. These spells are cast like any other spell, but they are not expended when cast and may be used again. | |
| Cantrips | Wizards can cast a number of cantrips, or 0-level spells. These spells are cast like any other spell, but they are not expended when cast and may be used again. |
| Eldritch scoundrels can cast a number of cantrips, or 0-level spells. These spells are cast like any other spell, but they are not expended when cast and may be used again. | |
| CannyDefense | |
| When a character with this talent makes a Perception check, they gain a +4 bonus. | |
| When wearing light or no armor, wielding his chosen weapon, and not using a shield, a sword saint adds 1 point of Intelligence bonus (if any) per magus class level as a dodge… | |
| Canny Defense | When wearing light or no armor and not using a shield, a duelist adds 1 point of Intelligence bonus (if any) per duelist class level as a dodge bonus to her Armor Class while… |
| A ranger of 12th level or higher can, as a move action, use the Stealth skill to hide in any of his favored terrains, even in combat. | |
| A herald caller can channel stored spell energy into summoning spells that she hasn't prepared ahead of time. She can lose a prepared spell in order to cast any summon monster… | |
| CalistriaRapierFeature | |
| Calistria, also known as "The Savored Sting" and "The Unquenchable Fire," is the goddess of lust and revenge who takes on many faces and guises. She is held in especially high… | |
| C61_NyrissaQuickenedHealFeature | |
| At 2nd level, a tower shield specialist can use his shield to screen himself from burst spells and effects, gaining a +1 bonus on Reflex saves against them while employing a… | |
| BurnPerRoundRenewFeature | |
| At 12th level, a flamewarden can use the cleansing power of fire to remove afflictions from his body, mind, and soul. When the flamewarden takes 10 or more points of fire damage,… | |
| Element: fire Type: substance infusion Level: 1 Burn: 1 Associated Blasts: blue flame, fire, magma, plasma Saving Throw: Reflex negates Your kinetic blast ignites your foes.… | |
| Element: fire Type: substance infusion Level: 1 Burn: 1 Associated Blasts: blue flame, fire, magma, plasma Saving Throw: Reflex negates Your kinetic blast ignites your foes.… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| Burn | At 1st level, a kineticist can overexert herself to channel more power than normal, pushing past the limit of what is safe for her body by accepting burn. Some of her wild… |
| Burn | At 1st level, a kineticist can overexert herself to channel more power than normal, pushing past the limit of what is safe for her body by accepting burn. Some of her wild… |
| A jabberwock can burble once every 1d4 rounds as a standard action. This blast of strange noises and nonsense in various languages known to the jabberwock (and invariably some… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| This feat gives the character an ability to perform the bull rush combat maneuver. It also grants a +2 bonus to CMB when performing this maneuver, and a +2 bonus to CMD when… | |
| At 3rd level, whenever a thug deals sneak attack damage, she can choose to forgo 1d6 points of sneak attack damage to make the target sickened for a number of rounds equal to 1/2… | |
| At 3rd level, whenever a thug deals sneak attack damage, she can choose to forgo 1d6 points of sneak attack damage to make the target sickened for a number of rounds equal to 1/2… | |
| BrevoySoldierRangedLevel8 | |
| BrevoySoldierRangedLevel5 |
