PATHFINDER: KINGMAKER

Feats & abilities

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Feats & abilitiesDescription
Bard TalentAs a bard gains experience, she learns a number of talents that aid her and confound her foes. At 2nd level, a bard gains a rogue talent, as the rogue class feature of the same name. At 6th level and every 4 levels thereafter, the bard gain
Bard's CallingLinzi gains a +2 inherent bonus to Charisma, and can use bardic performance for 8 additional rounds per day.
Bardic KnowledgeA bard adds half his class level (minimum 1) to all Knowledge and Lore skill checks and may make all Knowledge and Lore skill checks untrained.
Bardic Performance
Bardic Performance
Bardic Performance (Move Action)At 7th level, a bard can start a bardic performance as a move action instead of a standard action.
Bardic Performance (Swift Action)At 13th level, a bard can start a bardic performance as a swift action.
Bashing FinishYou follow a powerful blow from your weapon with an opportunistic bash from your shield. Benefit: Whenever you score a critical hit with a melee weapon, you can make a shield bash attack against the same target using the same bonus as a fre
Basic Aerokinesis
Basic Geokinesis
Basic Hydrokinesis
Basic Pyrokinesis
Battle AcumenAt 14th level, a tactical leader can grant his judgment benefits to a single other ally within 30 feet who can see and hear the tactical leader as a standard action. These benefits last for 1 minute. A tactical leader can use this ability a
BearMark
Beast TotemWhile raging, the barbarian gains a +1 natural armor bonus. This bonus increases by +1 for every four levels the barbarian has attained. Note: Totem rage powers grant powers related to a theme. A barbarian cannot select from more than one g
Beast Totem, GreaterWhile raging, the barbarian gains the pounce special ability, allowing her to make a full attack at the end of a charge. In addition, the damage from her claws increases to 1d8 (1d6 if Small) and the claws deal ×3 damage on a critical hit.
Beast Totem, LesserWhile raging, the barbarian gains two claw attacks. These attacks are considered primary attacks and are made at the barbarian's full base attack bonus. The claws deal 1d6 points of slashing damage (1d4 if Small) plus the barbarian's Streng
Beastbrood (Rakshasa-Spawn)Beastbrood regard themselves as deserving of appreciation and opulence. Through deceit and sheer willpower, they often achieve privileged stations in society. Beastbrood have a +2 racial bonus to Dexterity and Charisma, a -2 penalty to Wisd
BeastKingFeature
BeastKingPetFeature
Beguiling ImmunityAt 9th level, a defender of the true world becomes immune to the mind-affecting effects of fey.
BeltofAdditionalPocketsFeature
BeltOfPerfectComponentsFeatureEmpower
BeltOfPerfectComponentsFeatureExtended
BeltOfPerfectComponentsGreaterFeatureEmpower
BeltOfPerfectComponentsGreaterFeatureExtended
BeltOfPerfectComponentsLesserFeatureEmpower
BeltOfPerfectComponentsLesserFeatureExtended
BigNarlmarchesGhoulFeatureListLevel
Black Dragonscale Helmet
BlackKnightCloakFeature
BlackSaltFeature
BlackStarFeature
Blade SenseAt 3rd level, a knife master is so skilled in combat involving light blades that she gains a +1 dodge bonus to AC against attacks made against her with light blades. This bonus increases by +1 for every three levels, to a maximum of +6 at 1
Blade WhirlwindElement: universal Type: form infusion Level: 5 Burn: 3 Prerequisites: kinetic blade Associated Blasts: any Saving Throw: none You create a kinetic blade and swing it in an arc around you, making a single attack against all foes within reac
Blade WhirlwindElement: universal Type: form infusion Level: 5 Burn: 3 Prerequisites: kinetic blade Associated Blasts: any Saving Throw: none You create a kinetic blade and swing it in an arc around you, making a single attack against all foes within reac
BladedPlateFeature
BladeguardBucklerFeature
BladeOfTheMercifulFeature
BlakemoorMetamagic
BlessAt 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at new levels. Bless: This spell fills your allies with courage. Ea
BlessedWayFeature
Blessing of NethysGod of magic's favor empowers Kalikke. She gains a permanent inherent bonus +2 to Constitution ability score and a +2 bonus on Will saving throws.
Blessing of NethysGod of magic's favor empowers Kanerah. She gains a permanent inherent bonus +2 to Intelligence ability score and a +2 bonus on Fortitude saving throws.
Blessing of the FaithfulAs a standard action, the ecclesitheurge can bless one ally within close range (30 ft). A blessed ally gains a +2 sacred bonus on attack rolls, skill checks, ability checks, saving throws, and to AC until the ecclesitheurge's next turn. The
Blight BondA blight druid may not bond with an animal companion, but may select from the Death and Destruction domains in addition to those normally available.
BlightbloodedAt 9th level, a blight druid gains immunity to all diseases, including natural and supernatural diseases. She also becomes immune to effects that would cause her to become sickened or nauseated.
Blind FightIn melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit. An invisible attacker gets no advantages related to hitting you in melee. That is, you don't lose you
Blinding BeautyThis ability affects all humanoids within 30 feet of a nymph. Those who look directly at a nymph must succeed at a DC 21 Fortitude save or be permanently blinded. A nymph can then freely suppress or resume this affliction as a free action.
Blinding BombsWhen the alchemist creates a bomb, he can choose for it to detonate very brightly. Creatures that take a direct hit from a blinding bomb are blinded for 1 minute unless they succeed at a Fortitude save. Creatures in the splash area that fai
Feats & abilities — Page 8 — Kingmaker