Feats & abilities
251–300 of 4,473Page 6 of 90
| Feats & abilities ↑ | Description |
|---|---|
| Asmodeus, also known as "King of Hell", "Master of Witches" and "Prince of Law", is the most powerful of the nine archdevils that inhabit Hell, and the only one of Hell's rulers… | |
| AssassinsChainshirtFeature | |
| AstradaemonEnergyDrainFeature | |
| AthachMiniboss_SwiftPotionsFeature | |
| Atheism | On Golarion, "atheism" usually denotes the belief that those beings commonly called "gods" are not worthy of the authority and reverence bestowed upon them by others. Atheists… |
| Atrocities | |
| Each creature you conjure with any summon spell gains a +4 enhancement bonus to Strength and Constitution for the duration of the spell that summoned it. | |
| This protective aura provides a +4 deflection bonus to AC and a +4 resistance bonus on saving throws against attacks made or effects created by evil creatures to anyone within 20… | |
| At 8th level, a paladin is immune to blindness (magical or otherwise). Each ally within 10 feet of her gains a +4 morale bonus on saving throws against blindness effects. | |
| This weapon emits a magic circle against evil effect. All creatures within the area gain the effects of a protection from evil spell. | |
| At 3rd level, a paladin is immune to fear (magical or otherwise). Each ally within 10 feet of her gains a +4 morale bonus on saving throws against fear effects. This ability… | |
| At 8th level, you can emit a 30-foot aura of despair for a number of rounds per day equal to your wizard level. Enemies within this aura take a –2 penalty on ability checks,… | |
| At 8th level, you can emit a 30-foot aura of despair for a number of rounds per day equal to your wizard level. Enemies within this aura take a –2 penalty on ability checks,… | |
| You can emit a 30-foot-radius aura that grants your allies a +4 bonus on all saving throws against effects that inflict the fatigued or exhausted condition. You can use this aura… | |
| At 8th level, your Aura of Efficiency grants your allies DR 1/—. This DR increases by +1/— for every three levels you possess in the class that gave you access to this domain… | |
| At 14th level, a paladin's weapons are treated as good-aligned for the purposes of overcoming damage reduction. Any attack made against an enemy within 10 feet of her is treated… | |
| At 9th level, you can apply an aura of heaven on yourself for a minute. This aura provides a +4 deflection bonus to AC and a +4 resistance bonus on saving throws against attacks… | |
| At 8th level, you can emit a 30-foot aura of heroism for a number of rounds per day equal to your level in the class that gave you access to this domain. Using this ability is a… | |
| At 11th level, a hospitaler is immune to death effects. Each ally within 10 feet of her gains a +4 morale bonus on saving throws against death effects. This ability functions… | |
| At 8th level, you can emit a 30-foot aura of madness for a number of rounds per day equal to your level in the class that gave you access to this domain. Enemies within this aura… | |
| At 8th level, you can emit a 30-foot aura of protection for a number of rounds per day equal to your level in the class that gave you access to this domain. You and your allies… | |
| At 8th level, you can emit a 30-foot aura of protection for a number of rounds per day equal to your level in the class that gave you access to this domain. You and your allies… | |
| At 8th level, a paladin is immune to charm spells and spell-like abilities. Each ally within 10 feet of her gains a +4 morale bonus on saving throws against charm effects. This… | |
| At 17th level, a paladin gains DR 5/evil and immunity to compulsion spells and spell-like abilities. Each ally within 10 feet of her gains a +4 morale bonus on saving throws… | |
| AuthorityHeavyMaceFeature | |
| The alchemist's constant exposure to strange chemicals has expanded his mind. His Intelligence score permanently increases by 2 points. | |
| Azata Subtype | Azatas are a race of celestials, or good outsiders, native to chaotic good-aligned outer planes. |
| Your ally's eyes are your own, and yours are his. Benefit: While you are flanked and adjacent to an ally with this feat, you receive a +2 circumstance bonus to AC against attacks… | |
| At 7th level, when a two-handed fighter makes a full attack with a two-handed weapon, he adds double his Strength bonus on damage rolls for all attacks after the first. | |
| Any creature within 60 feet of the Defaced Sister must roll a DC 20 Fortitude save or suffer 1d4 points of Strength, Constitution, and Charisma drain. Whatever the result of the… | |
| Any creature within 60 feet of the Defaced Sister must roll a DC 20 Fortitude save or suffer 1d4 points of Strength, Constitution, and Charisma drain. Whatever the result of the… | |
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