Kingdom events
651–681 of 681Page 14 of 14
| Kingdom events ↑ | DC | Description |
|---|---|---|
| Visitors from Another World | 17 | Peasants are terrified. A local mage is conducting dangerous experiments, during which he has summoning beasts and monsters from other planes. The growing discontent threatens to… |
| Vudran Artisan Kidnapped | 27 | A genie, an incredible magical creature from a faraway land, has appeared in the capital to kidnap the master from Vudra. It abducted her and escaped through a portal. This may… |
| Vudran Artisan Robbed | 19 | A strange woman from Vudra has been robbed. She's been visiting the local lands, and crafting weapons for the barony. She's outraged and intends to leave, unless she receives… |
| Vudran Artisan's Masterpiece | 14 | A stranger has arrived in the barony. She claims to be a weaponsmith, a student of the Master of Masters in Vudra. It is said that she seeks a noble patron. Her skill is beyond… |
| Wandering Monsters | 21 | A mob of monsters invaded the region, then dispersed into the woods and wilds. The lands must be cleared of them before they cause great harm. |
| Warden Needs Your Advice | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Warden Needs Your Advice | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Warden Needs Your Advice | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Warden Needs Your Advice | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Warden Needs Your Advice | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Warden Needs Your Advice | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Warden Needs Your Advice | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Warden Needs Your Advice | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Warden Needs Your Advice | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Waterlogged Lowland Discovered | 0 | Our scouts discovered a notable location in the Shrike Hills – a gloomy, soggy lowland leading into a swamp. Travelers avoid the place. The swamp is dangerous on its own, but it… |
| Weak Pitaxian Influence | 22 | Pitaxian agitators are trying to lure locals away from the Stolen Lands, promising a golden age under Irovetti's rule. Several have already left, and the rest are considering the… |
| Weak Pitaxian Influence | 26 | Pitaxian agitators are trying to lure locals away from the Stolen Lands, promising a golden age under Irovetti's rule. Several have already left, and the rest are considering the… |
| Weak Pitaxian Influence | 24 | Pitaxian agitators are trying to lure locals away from the Stolen Lands, promising a golden age under Irovetti's rule. Several have already left, and the rest are considering the… |
| Whale Hunt | 21 | Some Ulfen seafarers are preparing to go hunting for crimson whales, and have invited everyone willing to join them. The endeavor is dangerous, but those who take part will win… |
| White Tigers | 36 | The warrior-monks of Irori are seeking a secluded place to build their monastery — somewhere they can meditate and hone their fighting skills. The master who leads them claims… |
| Wicked Field Discovered | 0 | Our scouts discovered a notable location in Glenebon. Glenebon is a harsh and unfriendly region, but this place seems grimmer yet. It radiates fear and evil, though none can say… |
| Wicked Hill Discovered | 0 | Our scouts discovered a notable location in the region of Pitax. This hill looks just like all the others in the area, but it exudes a sinister and frightening feeling. That… |
| Wicked Means | 0 | Some radical priests who serve the light gods have appeared in the region. Guided by their extreme and fanatical code of ethics, they form their believers into gangs and attack… |
| Widespread Pitaxian Influence | 34 | Pitaxian agitators are trying to lure locals away from the Stolen Lands, promising a golden age under Irovetti's rule. Many families have already left, and the rest are seriously… |
| Widespread Pitaxian Influence | 32 | Pitaxian agitators are trying to lure locals away from the Stolen Lands, promising a golden age under Irovetti's rule. Many families have already left, and the rest are seriously… |
| Widespread Pitaxian Influence | 36 | Pitaxian agitators are trying to lure locals away from the Stolen Lands, promising a golden age under Irovetti's rule. Many families have already left, and the rest are seriously… |
| Wind in the Sails | 25 | Two famous Absalom wharfs, the Devil's Own and the Sea King Shipyard, are in an all-out trade war. The latter has run out of orders and is desperate to find new customers. It's… |
| Winged Menace | 23 | A flock of rapacious harpies are terrorizing the region. They're robbing the helpless peasants, attacking the open markets and stripping jewelry off nobles right in front of… |
| Wolf Lair Discovered | 0 | Our scouts discovered a notable location in the Kamelands — a wolf lair. The pack, led by a powerful alpha, terrorizes even distant settlements, and is a curse to lonely travelers. |
| You'll Never Guess Who Is Back | 0 | An unexpected visitor awaits in the castle. |
| Your Companions Await in the Castle | 0 | Your subjects wish to see their King. |
