PATHFINDER: KINGMAKER
Kingdom events
651–681 of 681Page 14 of 14
| Kingdom events ↑ | DC | Description |
|---|---|---|
| Visitors from Another World | 17 | Peasants are terrified. A local mage is conducting dangerous experiments, during which he has summoning beasts and monsters from other planes. The growing discontent threatens to turn into a riot. |
| Vudran Artisan Kidnapped | 27 | A genie, an incredible magical creature from a faraway land, has appeared in the capital to kidnap the master from Vudra. It abducted her and escaped through a portal. This may all be connected with the priests that tried to take her some t |
| Vudran Artisan Robbed | 19 | A strange woman from Vudra has been robbed. She's been visiting the local lands, and crafting weapons for the barony. She's outraged and intends to leave, unless she receives some help. It would do the barony well to retain the skilful mast |
| Vudran Artisan's Masterpiece | 14 | A stranger has arrived in the barony. She claims to be a weaponsmith, a student of the Master of Masters in Vudra. It is said that she seeks a noble patron. Her skill is beyond compare. Such a gift should not be passed by! |
| Wandering Monsters | 21 | A mob of monsters invaded the region, then dispersed into the woods and wilds. The lands must be cleared of them before they cause great harm. |
| Warden Needs Your Advice | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Warden Needs Your Advice | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Warden Needs Your Advice | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Warden Needs Your Advice | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Warden Needs Your Advice | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Warden Needs Your Advice | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Warden Needs Your Advice | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Warden Needs Your Advice | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Warden Needs Your Advice | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Waterlogged Lowland Discovered | 0 | Our scouts discovered a notable location in the Shrike Hills – a gloomy, soggy lowland leading into a swamp. Travelers avoid the place. The swamp is dangerous on its own, but it also tends to attract monsters and other unpleasant creatures. |
| Weak Pitaxian Influence | 22 | Pitaxian agitators are trying to lure locals away from the Stolen Lands, promising a golden age under Irovetti's rule. Several have already left, and the rest are considering the proposal. |
| Weak Pitaxian Influence | 26 | Pitaxian agitators are trying to lure locals away from the Stolen Lands, promising a golden age under Irovetti's rule. Several have already left, and the rest are considering the proposal. |
| Weak Pitaxian Influence | 24 | Pitaxian agitators are trying to lure locals away from the Stolen Lands, promising a golden age under Irovetti's rule. Several have already left, and the rest are considering the proposal. |
| Whale Hunt | 21 | Some Ulfen seafarers are preparing to go hunting for crimson whales, and have invited everyone willing to join them. The endeavor is dangerous, but those who take part will win much glory, and spread the barony's fame far and wide. |
| White Tigers | 36 | The warrior-monks of Irori are seeking a secluded place to build their monastery — somewhere they can meditate and hone their fighting skills. The master who leads them claims that this region offers ideal conditions for such a place. In re |
| Wicked Field Discovered | 0 | Our scouts discovered a notable location in Glenebon. Glenebon is a harsh and unfriendly region, but this place seems grimmer yet. It radiates fear and evil, though none can say what causes this feeling. It could indicate the presence of ev |
| Wicked Hill Discovered | 0 | Our scouts discovered a notable location in the region of Pitax. This hill looks just like all the others in the area, but it exudes a sinister and frightening feeling. That might indicate the presence of evil magic – or a dangerous creatur |
| Wicked Means | 0 | Some radical priests who serve the light gods have appeared in the region. Guided by their extreme and fanatical code of ethics, they form their believers into gangs and attack the innocent servants of the baron by night. Their victims' onl |
| Widespread Pitaxian Influence | 34 | Pitaxian agitators are trying to lure locals away from the Stolen Lands, promising a golden age under Irovetti's rule. Many families have already left, and the rest are seriously considering the proposal. |
| Widespread Pitaxian Influence | 32 | Pitaxian agitators are trying to lure locals away from the Stolen Lands, promising a golden age under Irovetti's rule. Many families have already left, and the rest are seriously considering the proposal. |
| Widespread Pitaxian Influence | 36 | Pitaxian agitators are trying to lure locals away from the Stolen Lands, promising a golden age under Irovetti's rule. Many families have already left, and the rest are seriously considering the proposal. |
| Wind in the Sails | 25 | Two famous Absalom wharfs, the Devil's Own and the Sea King Shipyard, are in an all-out trade war. The latter has run out of orders and is desperate to find new customers. It's the perfect time to reinforce our fleet with some state-of-the- |
| Winged Menace | 23 | A flock of rapacious harpies are terrorizing the region. They're robbing the helpless peasants, attacking the open markets and stripping jewelry off nobles right in front of their bodyguards! |
| Wolf Lair Discovered | 0 | Our scouts discovered a notable location in the Kamelands — a wolf lair. The pack, led by a powerful alpha, terrorizes even distant settlements, and is a curse to lonely travelers. |
| You'll Never Guess Who Is Back | 0 | An unexpected visitor awaits in the castle. |
| Your Companions Await in the Castle | 0 | Your subjects wish to see their King. |
