PATHFINDER: KINGMAKER
Buffs
1,401–1,450 of 1,456Page 29 of 30
| Buffs ↑ | Description |
|---|---|
| WaterThemeTripBuff | |
| The creature's Strength score is decreased. | |
| The creature's Strength score is decreased. | |
| Weaponsmith_WaitBuff | |
| Some creatures can transform themselves into whirlwinds and remain in that form for up to 1 round for every 2 HD they have. A creature in whirlwind form cannot make its normal attacks and does not threaten the area around it. Creatures caug | |
| Eating Whiterose oysters provides you with a +4 bonus to all Concentration checks and caster level checks for a day. It also increases your spells' DC by +2 for a day. | |
| WHiteroseAbbey_Gardener_ResistElectricity | |
| This place is filled with unpredictable energy which interferes with your magic. Every spell you cast (either arcane or divine) has a 50% chance of failure. | |
| Wild Gaze | |
| You are in bear form now. You have a +4 size bonus to your Strength, a –2 penalty to your Dexterity, and a +4 natural armor bonus. Your movement speed is increased by 10 feet. You also have two 1d6 claw attacks, one 1d6 bite attack, and the | |
| You are in bear form now. You have a +4 size bonus to your Strength, a –2 penalty to your Dexterity, and a +4 natural armor bonus. Your movement speed is increased by 10 feet. You also have two 1d6 claw attacks, one 1d6 bite attack, and the | |
| You are in huge air elemental form now. You have a +4 size bonus to your Strength, a +6 size bonus to your Dexterity, a +4 natural armor bonus, resist electricity 20, and vulnerability to acid. You also have two 2d6 slam attacks and the whi | |
| You are in huge earth elemental form now. You have a +8 size bonus to your Strength, a –2 penalty to your Dexterity, a +4 size bonus to your Constitution, a +6 natural armor bonus, and a +1 bonus to your attack, damage rolls, and combat man | |
| You are in huge fire elemental form now. You have a +6 size bonus to your Dexterity, a +4 size bonus to your Constitution, a +4 natural armor bonus, resist fire 20, and vulnerability to cold. You also have two 2d6 slam attacks and the burn | |
| You are in huge water elemental form now. You have a +4 size bonus to your Strength, a –2 penalty to your Dexterity, a +8 size bonus to your Constitution, a +6 natural armor bonus, resist cold 20, and vulnerability to fire. You also have tw | |
| You are in Large air elemental form now. You have a +2 size bonus to your Strength, a +4 size bonus to your Dexterity, a +4 natural armor bonus, resist electricity 20, and vulnerability to acid. You also have two 1d8 slam attacks and the wh | |
| You are in Large earth elemental form now. You have a +6 size bonus to your Strength, a –2 penalty to your Dexterity, a +2 size bonus to your Constitution, a +6 natural armor bonus, and a +1 bonus to your attack, damage rolls, and combat ma | |
| You are in large fire elemental form now. You have a +4 size bonus to your Dexterity, a +2 size bonus to your Constitution, a +4 natural armor bonus, resist fire 20, and vulnerability to cold. You also have two 1d8 slam attacks and the burn | |
| You are in large water elemental form now. You gain a +2 size bonus to your Strength, a –2 penalty to your Dexterity, a +6 size bonus to your Constitution, a +6 natural armor bonus, resist cold 20, and vulnerability to fire. You also gain t | |
| You are in leopard form now. You have a +2 size bonus to your Strength and a +2 natural armor bonus. You also have two 1d3 claw attacks and one 1d6 bite attack. | |
| You are in medium air elemental form now. You have a +4 size bonus to your Dexterity, a +3 natural armor bonus, resist electricity 20, and vulnerability to acid. Your movement speed is increased by 30 feet. You also have one 1d6 slam attack | |
| You are in medium earth elemental form now. You have a +4 size bonus to your Strength, a +5 natural armor bonus, and a +1 bonus to your attack, damage rolls, and combat maneuvers. You also have one 1d8 slam attack, resist acid 20, and vulne | |
| You are in medium fire elemental form now. You have a +4 size bonus to your Dexterity, a +3 natural armor bonus, resist fire 20, and vulnerability to cold. Your movement speed is increased by 20 feet. You also have one 1d6 slam attack and t | |
| You are in medium water elemental form now. You gain a +4 size bonus to your Constitution, a +5 natural armor bonus, resist cold 20, and vulnerability to fire. Your movement speed is reduced by 10 feet. You also gain one 1d8 slam attack and | |
| You are in shambling mound form now. You have a +4 size bonus to your Strength, a +2 size bonus to your Constitution, and a +4 natural armor bonus, resist fire 20, and resist electricity 20. Your movement speed is reduced by 10 feet. You al | |
| You are in small air elemental form now. You have a +2 size bonus to your Dexterity, a +2 natural armor bonus, resist electricity 20, and vulnerability to acid. Your movement speed is increased by 30 feet. You also gain one 1d4 slam attack | |
| You are in small earth elemental form now. You have a +2 size bonus to your Strength, a +4 natural armor bonus, and a +1 bonus to your attack, damage rolls, and combat maneuvers. You also have one 1d6 slam attack, resist acid 20, and vulner | |
| You are in small fire elemental form. You have a +2 size bonus to your Dexterity, a +2 natural armor bonus, resist fire 20, and vulnerability to cold. Your movement speed is increased by 20 feet. You also have one 1d4 slam attack and the bu | |
| You are in small water elemental form now. You have a +2 size bonus to your Constitution, a +4 natural armor bonus, resist cold 20, and vulnerability to fire. Your movement speed is reduced by 10 feet. You also gain one 1d6 slam attack and | |
| You are in smilodon form now. You have a +4 size bonus to your Strength, a –2 penalty to your Dexterity, and a +4 natural armor bonus. Your movement speed is increased by 10 feet. You also have four 1d6 claw attacks, one 1d8 bite attack, an | |
| You are in wolf form now. You have a +2 size bonus to your Strength and a +2 natural armor bonus. Your movement speed is increased by 20 feet. You also have a 1d6 bite attack and the tripping bite ability. | |
| WildGazeImmunity | |
| WildLink_ArcherBuff | |
| WildLink_ArcherEffectBuff | |
| WildLink_MonarchBuff | |
| WildLink_ScoutBuff | |
| WildLink_ScoutEffectBuff | |
| WildShapeElementalFireHugeBurnCasterBuff | |
| WildShapeElementalFireLargeBurnCasterBuff | |
| WildShapeElementalFireMediumBurnCasterBuff | |
| WildShapeElementalFireSmallBurnCasterBuff | |
| At 4th level, a stormwalker can wreathe his weapon in lightning. As a standard action, he can grant a single weapon he holds the shock special ability for 1 minute; while under this effect, the weapon counts as magic for the purpose of over | |
| At 4th level, a stormwalker can wreathe his weapon in lightning. As a standard action, he can grant a single weapon he holds the shock special ability for 1 minute; while under this effect, the weapon counts as magic for the purpose of over | |
| This character's ability score is decreased. It can be restored by resting, or with the help of lesser restoration spell or some more powerful magic. A character whose ability score decreases to 0, dies. | |
| This character's ability score is decreased. It can only be restored with the help of restoration spell or some more powerful magic (resting or lesser restoration spell won't help). A character whose ability score decreases to 0, dies. |
