PATHFINDER: KINGMAKER

Buffs

1,4011,450 of 1,456Page 29 of 30
BuffsDescription
WaterThemeTripBuff
WeakenedThe creature's Strength score is decreased.
WeakenedThe creature's Strength score is decreased.
Weaponsmith_WaitBuff
Weasel's Bite
Weasel's Claw
Whirlwind
WhirlwindSome creatures can transform themselves into whirlwinds and remain in that form for up to 1 round for every 2 HD they have. A creature in whirlwind form cannot make its normal attacks and does not threaten the area around it. Creatures caug
Whiterose OystersEating Whiterose oysters provides you with a +4 bonus to all Concentration checks and caster level checks for a day. It also increases your spells' DC by +2 for a day.
WHiteroseAbbey_Gardener_ResistElectricity
Wild EnergiesThis place is filled with unpredictable energy which interferes with your magic. Every spell you cast (either arcane or divine) has a 50% chance of failure.
Wild Gaze
Wild Shape (Bear)You are in bear form now. You have a +4 size bonus to your Strength, a –2 penalty to your Dexterity, and a +4 natural armor bonus. Your movement speed is increased by 10 feet. You also have two 1d6 claw attacks, one 1d6 bite attack, and the
Wild Shape (Bear)You are in bear form now. You have a +4 size bonus to your Strength, a –2 penalty to your Dexterity, and a +4 natural armor bonus. Your movement speed is increased by 10 feet. You also have two 1d6 claw attacks, one 1d6 bite attack, and the
Wild Shape (Huge Air Elemental)You are in huge air elemental form now. You have a +4 size bonus to your Strength, a +6 size bonus to your Dexterity, a +4 natural armor bonus, resist electricity 20, and vulnerability to acid. You also have two 2d6 slam attacks and the whi
Wild Shape (Huge Earth Elemental)You are in huge earth elemental form now. You have a +8 size bonus to your Strength, a –2 penalty to your Dexterity, a +4 size bonus to your Constitution, a +6 natural armor bonus, and a +1 bonus to your attack, damage rolls, and combat man
Wild Shape (Huge Fire Elemental)You are in huge fire elemental form now. You have a +6 size bonus to your Dexterity, a +4 size bonus to your Constitution, a +4 natural armor bonus, resist fire 20, and vulnerability to cold. You also have two 2d6 slam attacks and the burn
Wild Shape (Huge Water Elemental)You are in huge water elemental form now. You have a +4 size bonus to your Strength, a –2 penalty to your Dexterity, a +8 size bonus to your Constitution, a +6 natural armor bonus, resist cold 20, and vulnerability to fire. You also have tw
Wild Shape (Large Air Elemental)You are in Large air elemental form now. You have a +2 size bonus to your Strength, a +4 size bonus to your Dexterity, a +4 natural armor bonus, resist electricity 20, and vulnerability to acid. You also have two 1d8 slam attacks and the wh
Wild Shape (Large Earth Elemental)You are in Large earth elemental form now. You have a +6 size bonus to your Strength, a –2 penalty to your Dexterity, a +2 size bonus to your Constitution, a +6 natural armor bonus, and a +1 bonus to your attack, damage rolls, and combat ma
Wild Shape (Large Fire Elemental)You are in large fire elemental form now. You have a +4 size bonus to your Dexterity, a +2 size bonus to your Constitution, a +4 natural armor bonus, resist fire 20, and vulnerability to cold. You also have two 1d8 slam attacks and the burn
Wild Shape (Large Water Elemental)You are in large water elemental form now. You gain a +2 size bonus to your Strength, a –2 penalty to your Dexterity, a +6 size bonus to your Constitution, a +6 natural armor bonus, resist cold 20, and vulnerability to fire. You also gain t
Wild Shape (Leopard)You are in leopard form now. You have a +2 size bonus to your Strength and a +2 natural armor bonus. You also have two 1d3 claw attacks and one 1d6 bite attack.
Wild Shape (Medium Air Elemental)You are in medium air elemental form now. You have a +4 size bonus to your Dexterity, a +3 natural armor bonus, resist electricity 20, and vulnerability to acid. Your movement speed is increased by 30 feet. You also have one 1d6 slam attack
Wild Shape (Medium Earth Elemental)You are in medium earth elemental form now. You have a +4 size bonus to your Strength, a +5 natural armor bonus, and a +1 bonus to your attack, damage rolls, and combat maneuvers. You also have one 1d8 slam attack, resist acid 20, and vulne
Wild Shape (Medium Fire Elemental)You are in medium fire elemental form now. You have a +4 size bonus to your Dexterity, a +3 natural armor bonus, resist fire 20, and vulnerability to cold. Your movement speed is increased by 20 feet. You also have one 1d6 slam attack and t
Wild Shape (Medium Water Elemental)You are in medium water elemental form now. You gain a +4 size bonus to your Constitution, a +5 natural armor bonus, resist cold 20, and vulnerability to fire. Your movement speed is reduced by 10 feet. You also gain one 1d8 slam attack and
Wild Shape (Shambling Mound)You are in shambling mound form now. You have a +4 size bonus to your Strength, a +2 size bonus to your Constitution, and a +4 natural armor bonus, resist fire 20, and resist electricity 20. Your movement speed is reduced by 10 feet. You al
Wild Shape (Small Air Elemental)You are in small air elemental form now. You have a +2 size bonus to your Dexterity, a +2 natural armor bonus, resist electricity 20, and vulnerability to acid. Your movement speed is increased by 30 feet. You also gain one 1d4 slam attack
Wild Shape (Small Earth Elemental)You are in small earth elemental form now. You have a +2 size bonus to your Strength, a +4 natural armor bonus, and a +1 bonus to your attack, damage rolls, and combat maneuvers. You also have one 1d6 slam attack, resist acid 20, and vulner
Wild Shape (Small Fire Elemental)You are in small fire elemental form. You have a +2 size bonus to your Dexterity, a +2 natural armor bonus, resist fire 20, and vulnerability to cold. Your movement speed is increased by 20 feet. You also have one 1d4 slam attack and the bu
Wild Shape (Small Water Elemental)You are in small water elemental form now. You have a +2 size bonus to your Constitution, a +4 natural armor bonus, resist cold 20, and vulnerability to fire. Your movement speed is reduced by 10 feet. You also gain one 1d6 slam attack and
Wild Shape (Smilodon)You are in smilodon form now. You have a +4 size bonus to your Strength, a –2 penalty to your Dexterity, and a +4 natural armor bonus. Your movement speed is increased by 10 feet. You also have four 1d6 claw attacks, one 1d8 bite attack, an
Wild Shape (Wolf)You are in wolf form now. You have a +2 size bonus to your Strength and a +2 natural armor bonus. Your movement speed is increased by 20 feet. You also have a 1d6 bite attack and the tripping bite ability.
WildGazeImmunity
WildLink_ArcherBuff
WildLink_ArcherEffectBuff
WildLink_MonarchBuff
WildLink_MonarchEffectBuff
WildLink_ScoutBuff
WildLink_ScoutEffectBuff
WildShapeElementalFireHugeBurnCasterBuff
WildShapeElementalFireLargeBurnCasterBuff
WildShapeElementalFireMediumBurnCasterBuff
WildShapeElementalFireSmallBurnCasterBuff
WildShapeIVBearBuffThunderingClaw
Wind TreaderAt 4th level, a stormwalker can wreathe his weapon in lightning. As a standard action, he can grant a single weapon he holds the shock special ability for 1 minute; while under this effect, the weapon counts as magic for the purpose of over
Wind TreaderAt 4th level, a stormwalker can wreathe his weapon in lightning. As a standard action, he can grant a single weapon he holds the shock special ability for 1 minute; while under this effect, the weapon counts as magic for the purpose of over
Wisdom DamageThis character's ability score is decreased. It can be restored by resting, or with the help of lesser restoration spell or some more powerful magic. A character whose ability score decreases to 0, dies.
Wisdom DrainThis character's ability score is decreased. It can only be restored with the help of restoration spell or some more powerful magic (resting or lesser restoration spell won't help). A character whose ability score decreases to 0, dies.
Buffs — Page 29 — Kingmaker