Feats & abilities

2,501–2,550 of 4,473Page 51 of 90
Feats & abilities ↑Description
Ki Power: Quivering PalmA monk can set up vibrations within the body of another creature that can thereafter be fatal if the monk so desires. The target must make a Fortitude saving throw (DC 10 + 1/2…
Ki Power: RestorationA monk with this ki power can spend 2 point from his ki pool as a standard action to dispel temporary negative levels or one permanent negative level. Restoration cures all…
Ki Power: RestorationA monk with this ki power can spend 2 point from his ki pool as a standard action to dispel temporary negative levels or one permanent negative level. Restoration cures all…
Ki Power: Scorching RayA monk with this ki power can spend 2 point from his ki pool as a standard action to blast his enemies with a searing beam of fire. The monk may fire one ray, plus one additional…
Ki Power: Scorching RayA monk with this ki power can spend 2 point from his ki pool as a standard action to blast his enemies with a searing beam of fire. The monk may fire one ray, plus one additional…
Ki Power: ShoutA monk with this ki power can spend 3 point from his ki pool as a standard action to unleash a sudden blast of sonic energy that strikes his opponent. The target takes 1d6 points…
Ki Power: ShoutA monk with this ki power can spend 3 point from his ki pool as a standard action to unleash a sudden blast of sonic energy that strikes his opponent. The target takes 1d6 points…
Ki Power: Spit VenomA monk with this ki power can spend 2 point from his ki pool as a standard action to spit a stream of venom at a target using a ranged touch attack. If the venom hits, it causes…
Ki Power: Spit VenomA monk with this ki power can spend 2 point from his ki pool as a standard action to spit a stream of venom at a target using a ranged touch attack. If the venom hits, it causes…
Ki Power: Sudden SpeedA monk with this ki power can spend 1 point from his ki pool as a swift action to grant himself a sudden burst of speed. This increases the monk's base land speed by 30 feet for…
Ki Power: Sudden SpeedA monk with this ki power can spend 1 point from his ki pool as a swift action to grant himself a sudden burst of speed. This increases the monk's base land speed by 30 feet for…
Ki Power: Sudden SpeedA monk with this ki power can spend 1 point from his ki pool as a swift action to grant himself a sudden burst of speed. This increases the monk's base land speed by 30 feet for…
Ki Power: Sudden SpeedA monk with this ki power can spend 1 point from his ki pool as a swift action to grant himself a sudden burst of speed. This increases the monk's base land speed by 30 feet for…
Ki Power: Sudden SpeedA monk with this ki power can spend 1 point from his ki pool as a swift action to grant himself a sudden burst of speed. This increases the monk's base land speed by 30 feet for…
Ki Power: True StrikeA monk with this ki power can spend 1 point from his ki pool as a standard action to gain temporary, intuitive insight into the immediate future during his next attack. The…
Ki Power: True StrikeA monk with this ki power can spend 1 point from his ki pool as a standard action to gain temporary, intuitive insight into the immediate future during his next attack. The…
Ki Power: Wholeness of BodyBy spending 2 point from his ki pool as a standard action, the monk can heal a number of hit points of damage equal to his monk level.
Ki Power: Wholeness of BodyBy spending 2 point from his ki pool as a standard action, the monk can heal a number of hit points of damage equal to his monk level.
Ki Power: Wholeness of BodyBy spending 2 point from his ki pool as a standard action, the monk can heal a number of hit points of damage equal to his monk level.
Ki Power: Wholeness of BodyBy spending 2 point from his ki pool as a standard action, the monk can heal a number of hit points of damage equal to his monk level.
Ki Strike — AdamantineAt 16th level, the monk's unarmed attacks are treated as adamantine weapons for the purpose of overcoming damage reduction and bypassing hardness.
Ki Strike — Cold Iron and SilverAt 7th level, the monk's unarmed attacks are treated as cold iron and silver for the purpose of overcoming damage reduction.
Ki Strike — LawfulAt 10th level, the monk's unarmed attacks are treated as lawful weapons for the purpose of overcoming damage reduction.
Ki Strike — MagicAt 3rd level, ki strike allows the monk's unarmed attacks to be treated as magic weapons for the purpose of overcoming damage reduction.
Killjoy
Kinetic BladeElement: universal Type: form infusion Level: 1 Burn: 1 Associated Blasts: any Saving Throw: none You form a weapon using your kinetic abilities. You create a nonreach, light or…
Kinetic BlastAt 1st level, a kineticist gains a kinetic blast wild talent of her choice. This kinetic blast must be a simple blast that matches her element. As a standard action, the…
Kinetic BlastAt 1st level, a kineticist gains a kinetic blast wild talent of her choice. This kinetic blast must be a simple blast that matches her element. As a standard action, the…
Kinetic HealerElement: water Type: utility Burn: 1 With a touch, you can heal a willing living creature of an amount of damage equal to your kinetic blast‘s damage.
Kinetic RestorationElement: universal Type: utility Burn: 1 You recover from 1d4 points of ability score damage to one of your physical ability scores (Strength, Dexterity, or Constitution). This…
Kinetic RevivificationElement: water Type: utility Burn: — Prerequisites: kinetic healer You can bring an ally who died within 2 round back from the dead with your kinetic healer wild talent similarly…
Kinetic WarriorThe kinetic knight can use her Constitution score in place of her Intelligence score when qualifying for combat feats. This ability counts as having Combat Expertise for the…
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Kineticist Bonus Feat — AirA character that selects this talent gains a bonus feat. These feats must be taken from the following list: Deflect Arrows, Lightning Reflexes, Improved Lightning Reflexes,…
Kineticist Bonus Feat — AirA character that selects this talent gains a bonus feat. These feats must be taken from the following list: Deflect Arrows, Lightning Reflexes, Improved Lightning Reflexes,…
Kineticist Bonus Feat — AirA character that selects this talent gains a bonus feat. These feats must be taken from the following list: Deflect Arrows, Lightning Reflexes, Improved Lightning Reflexes,…
Kineticist Bonus Feat — AirA character that selects this talent gains a bonus feat. These feats must be taken from the following list: Deflect Arrows, Lightning Reflexes, Improved Lightning Reflexes,…
Kineticist Bonus Feat — EarthA character that selects this talent gains a bonus feat. These feats must be taken from the following list: Great Fortitude, Improved Great Fortitude, Endurance, Trip, Greater Trip
Kineticist Bonus Feat — EarthA character that selects this talent gains a bonus feat. These feats must be taken from the following list: Great Fortitude, Improved Great Fortitude, Endurance, Trip, Greater Trip
Kineticist Bonus Feat — EarthA character that selects this talent gains a bonus feat. These feats must be taken from the following list: Great Fortitude, Improved Great Fortitude, Endurance, Trip, Greater Trip
Kineticist Bonus Feat — EarthA character that selects this talent gains a bonus feat. These feats must be taken from the following list: Great Fortitude, Improved Great Fortitude, Endurance, Trip, Greater Trip
Kineticist Bonus Feat — FireA character that selects this talent gains a bonus feat. These feats must be taken from the following list: Iron Will, Improved Iron Will, Persuasive, Dazzling Display, Dreadful…
Kineticist Bonus Feat — FireA character that selects this talent gains a bonus feat. These feats must be taken from the following list: Iron Will, Improved Iron Will, Persuasive, Dazzling Display, Dreadful…
Kineticist Bonus Feat — FireA character that selects this talent gains a bonus feat. These feats must be taken from the following list: Iron Will, Improved Iron Will, Persuasive, Dazzling Display, Dreadful…
Kineticist Bonus Feat — FireA character that selects this talent gains a bonus feat. These feats must be taken from the following list: Iron Will, Improved Iron Will, Persuasive, Dazzling Display, Dreadful…
Kineticist Bonus Feat — WaterA character that selects this talent gains a bonus feat. These feats must be taken from the following list: Bull Rush, Greater Bull Rush, Improved Blind Fight, Blind Fight,…