PATHFINDER: KINGMAKER

Feats & abilities

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Feats & abilitiesDescription
True SeeingAt 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at new levels. True Seeing: You confer on the subject the ability t
TwinSerpentsDraconicSecondFeature
TwinSerpentsFeature
Two-Handed WeaponAt 2nd level, the ranger can select from Cleave, Power Attack, and Intimidating Prowess. At 6th level, he adds Cleaving Finish and Great Cleave to the list. At 10th level, he adds Dreadful Carnage and Critical Focus to the list.
Two-Handed WeaponAt 2nd level, the ranger can select from Cleave, Power Attack, and Intimidating Prowess. At 6th level, he adds Cleaving Finish and Great Cleave to the list. At 10th level, he adds Dreadful Carnage and Critical Focus to the list.
Two-Handed WeaponAt 2nd level, the ranger can select from Cleave, Power Attack, and Intimidating Prowess. At 6th level, he adds Cleaving Finish and Great Cleave to the list. At 10th level, he adds Dreadful Carnage and Critical Focus to the list.
Two-Handed Weapon TrainingWhenever two-handed fighter attacks with a weapon from this group, he gains a +1 bonus on attack and damage rolls.
Two-Weapon CombatAt 2nd level, the ranger can select from Double Slice, Shield Bash, and Two-Weapon Fighting. At 6th level, he adds Improved Two-Weapon Fighting to the list. At 10th level, he adds Greater Two-Weapon Fighting to the list.
Two-Weapon CombatAt 2nd level, the ranger can select from Double Slice, Shield Bash, and Two-Weapon Fighting. At 6th level, he adds Improved Two-Weapon Fighting to the list. At 10th level, he adds Greater Two-Weapon Fighting to the list.
Two-Weapon CombatAt 2nd level, the ranger can select from Double Slice, Shield Bash, and Two-Weapon Fighting. At 6th level, he adds Improved Two-Weapon Fighting to the list. At 10th level, he adds Greater Two-Weapon Fighting to the list.
Two-Weapon FightingBenefit: Your penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6. Normal: If you wield a second weapon in your off hand, you can get
TwoWeaponFightingBasicMechanics
TyrantFeature
Ultimate Physical EnhancementYou gain a +1 enhancement bonus to one physical ability score (Strength, Dexterity, or Constitution). This bonus increases by +1 for every five wizard levels you possess to a maximum of +5 at 20th level. You can change this bonus to a new a
UltimateConcentrationBonus
Unarmed StrikeAt 1st level, a monk gains Improved Unarmed Strike as a bonus feat. The damage dealt by a Medium monk's unarmed strike increases with level: 1d6 at levels 1–3, 1d8 at levels 4–7, 1d10 at levels 8–11, 2d6 at levels 12–15, 2d8 at levels 16–19
Unbending Valor
UnboundBladeFeature
Uncanny DodgeThe character can react to danger before her senses would normally allow her to do so. She cannot be caught flat-footed, nor does she lose her Dexterity bonus to AC if the attacker is invisible. She still loses her Dexterity bonus to AC if
Uncanny DodgeThe character can react to danger before her senses would normally allow her to do so. She cannot be caught flat-footed, nor does she lose her Dexterity bonus to AC if the attacker is invisible. She still loses her Dexterity bonus to AC if
Undead Bloodline ArcanaSome undead are susceptible to your mind-affecting spells. Undead creatures are treated as humanoids for the purposes of determining which spells affect them.
Undead CreatureAn undead creature possesses the following traits (unless otherwise noted in a creature's entry). No Constitution score. Undead use their Charisma score in place of their Constitution score when calculating hit points, Fortitude saves, and
UndeadType
Undeath to DeathAt 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at new levels. Undeath to Death: This spell snuffs out the life for
UndyingJaethal is undead. She will raise back with a small portion of her health after the end of combat should she fall in battle.
Unearthly GraceA nereid adds her Charisma bonus as a deflection bonus to her Armor Class and CMD if she wears no armor.
Unholy AuraAt 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at new levels. Unholy Aura: A malevolent darkness surrounds the sub
Unholy GraceA bloody bones beast applies its Charisma modifier to its AC and on Reflex saves as a profane bonus.
UnmakerRingFeature
Unraveling InfusionElement: fire Type: substance infusion Level: 5 Burn: 3 Associated Blasts: blue flame, fire Saving Throw: none Your kinetic blast burns so hot that it melts away your foe's magical effects. Whenever your infused blast hits a foe and penetra
Unshakable Composure
UnstoppableFeature
UrgathoaUrgathoa, also known as "The Pallid Princess" and "Lady Despair," is the goddess of physical excess, disease, and the undead. She is mostly worshiped by dark necromancers, the undead, and those wishing to become undead. Sometimes those who
Urgathoa's BlessingJaethal gains a bonus equal to her Charisma bonus (if any) on all Reflex and Will saving throws.
ValerieFeatureList
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ValorousValerie gains a +2 inherent bonus to Strength and Charisma.
Vampiric TouchAt 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at new levels. Vampiric Touch: You must succeed on a melee touch at
VandalMeleeBarbarianFeatureListLevel10
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Feats & abilities — Page 67 — Kingmaker