PATHFINDER: KINGMAKER

Kingdom effects

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Kingdom effectsDescription
Capital Training CampsCadets are able to focus on their training and become more likely to follow orders. Provides a +2 bonus to solve opportunities with your General.
Common CommunityRegent receives +2 bonus for resolving situations.
Crime FightersProvides +2 bonus to resolve any problem with the Warden.
Crime PreventionProvides +2 bonus to resolve any opportunity with the Warden.
CulRank7-LarcioStipend
Cultural StagnationThere's no place left for idle arts in the ragged Pitax. The Academy of Grand Arts was dismantled.
CustomsAllows easier resolution of economic problems, providing +2 bonus to solving any problem with Treasurer.
Daggermark ThugsReduces income by 1 for each rank of Stability and Espionage lower than 10
Diplomatic ApproachProvides +3 BP each time the Grand Diplomat resolves an event.
Divine and Arcane knowledge+5 bonus to resolve any situation with the Magister or High Priest in this region. Provides +5 competence bonus to Knowledge (Arcana) and Lore (Religion) anywhere within the barony.
Divine Protection from FearProvides immunity to fear effects in the claimed regions.
Divine Protection from PoisonProvides immunity to poisons in the claimed regions.
Dwarven EngineeringWhen the South Narlmarches and Dire Narlmarches have a military upgrade, dwarven keeps can be restored more efficiently, increasing Military by 2 and Stability by 4.
Enforced Border with BrevoyAll opportunities that can be resolved by the Treasurer, Warden or Grand Diplomat the regions adjacent to Brevoy roll 2 checks and pick the worse result.
Enhanced Border Control+2 bonus to resolve any situation that arises in regions adjacent to the border with Brevoy.
Erastil's Favor+2 sacred bonus to attack and damage against animals and magical beasts within the barony's borders. Also provides a +5 bonus to Lore (Nature) checks while within the kingdom.
Fortifying the FoundationThe cost of buildings with a static Stability bonus (Castle, Cistern, Courthouse, Dwarven Bastion, Everflowing Spring, Fort, Hellknights' Castle, Jail, Justiciaries' Garrison, Lighthouse, Military Academy, Swordlords' Academy, Temple of Asm
GamblingDenKingdomBuff
Generous Support of LarcioThe kingdom's generous endowments are drawing from the treasury. Every week, the treasury loses 3 BP.
Ghost TownAll the people of Varnhold have vanished. The town must be repopulated.
Good Old PitaxPitax has returned to its old ways. — After all, with or without Irovetti, the city has a spirit of its own!
Gorum's FavorAll situations that could be resolved by the General or High Priest in this and any adjacent regions roll 2 checks and pick the best result.
Heeding the Poor and WeakPaying attention to the community and heeding every call of distress, the Regent resolves problems with a +1 bonus.
High TaxesHigh taxation slows economic growth. Any problem which the Treasurer fails will reduce Economy by 1.
Import TaxesProvides +7 BP per week for each upgraded region in the kingdom, and +3 BP per week for each region without any upgrades. Each week there is a 7.5% chance of rioting, which worsens the barony's state of Unrest.
Improving Cultural DevelopmentThe cost of buildings with a static Culture bonus (Barbarian Arena, Bard College, City Hall, Festival, Longhouse, Mansion, Museum, Pathfinder's Lodge, Royal Museum, Theater, Town Hall, University, Waterfront) is reduced by 15%.
Improving Economic StatusThe cost of buildings with a static Economy bonus (Andoran Bank, Bank, Bard College, Festival, Forge, Foundry, Inn, Lumberyard, Luxury Store, Marina, Mint, Piers, Shop, Tavern, Trade Shop, Waterfront) is reduced by 15%.
Iron Heart of the Land+3 bonus to resolve any situation with the General, Warden and Minister in this and all adjacent regions.
Land Defenders+1 morale bonus to attack and damage rolls while fighting within claimed regions.
Land Defenders II+2 morale bonus to attack and damage rolls while fighting within upgraded regions.
Laying the FoundationThe cost of buildings with a static Stability bonus (Castle, Cistern, Courthouse, Dwarven Bastion, Everflowing Spring, Fort, Hellknights' Castle, Jail, Justiciaries' Garrison, Lighthouse, Military Academy, Swordlords' Academy, Temple of Asm
Lebeda SpiesAll events that could be solved by the Grand Diplomat or Minister must roll 2 resolution checks with a -2 penalty, and pick the worse result.
Legal ContrabandIncreases the chances of better results from economic opportunities. +2 bonus to resolve any opportunity with the Treasurer.
Lighter Border Control+2 bonus to resolve any opportunity that arises in regions adjacent to the border with Brevoy.
Lighter Customs ControlProvides +2 bonus to solve any problem which occurs in the regions along the Brevan border.
Love for the New RulerThe admiration of Pitax's citizens brings fortune and prosperity.
Love of the Common FolkThe cost of buildings with a static Loyalty bonus (Alchemist Laboratory, Bard College, City Hall, Everflowing Spring, Exotic Garden, Herbalist, Magic Shop, Monument, Park, Swordlords' Academy, Temple of Cayden Cailean, Town Hall) is reduced
Low TaxesLow taxation helps the economy grow. Any opportunity resolved by the Treasurer increases Economy by 1.
Loyal SpiesReceive +1 to Espionage every time the Minister fails to resolve a situation.
MainQuestKingdomBuff
Material TaxesProvides +5 BP per week for each upgraded region in the kingdom, and +2 BP per week for each region without any upgrade.
Military PresenceStrained relations with Brevoy have led to a -2 penalty when addressing any situations in regions along the Brevan border.
Minting CoinProvides +1 BP per day for each 1000 BP in the treasury, up to 5 BP per day.
Minting Half-Weight CoinsProvides +2 BP per day for each 1000 BP in the treasury, up to 10 BP per day. Roll an Espionage DC 25 check with the current Minister each week, and on any fail, reduce Economy, Loyalty, Community and Relations by 3.
Moskoni's WaysServing as the new governor, Stefano brought a measure of stability to ragged Pitax.
New Rulers of PitaxPitax's new crime lords rule the city with a single concern: making a handsome profit.
No Import TaxesEach month, Unrest improves by one step. Each week, Loyalty increases by 1 and Economy increases by 5. Provides +1 BP per week for every 20 Economy points above 200, up to +10 BP per week.
Noble Approval
NyrissaFinalAttack
Partnership with Brevoy+3 bonus to resolve any problems in regions along the Brevan border.
Kingdom effects — Page 2 — Kingmaker