PATHFINDER: KINGMAKER
Kingdom effects
151–191 of 191Page 4 of 4
| Kingdom effects ↑ | Description |
|---|---|
| The Councilor solves problems with a +1 bonus. | |
| Community receives an additional +1 whenever the Regent achieves a Triumph in any event. | |
| ThievesGuildKingdomBuff | |
| This value increases by +4 BP for every consecutive month that Community remains at Rank 10, Stability is above rank 7, and Unrest is Worried or better. Maximum value is 40 BP per month. | |
| Market speculation allows the cunning and experienced to turn a profit even in times of strife. +2 BP per week, per state of Unrest. The higher the Unrest, the more BP this agreement provides. | |
| Trading with a self-proclaimed god can be profitable. Provides 4 BP per week, and increases Economy and Relations by 5. | |
| Every settlement in the kingdom brings in BP each week: +1 BP for a village, +2 for a town, and +5 for a city. | |
| Provides +3 BP each week for every 50 Economy points, up to a maximum of +30 BP per week. In addition, provides +3 BP per week for each upgraded region, and +1 BP per week for each non-upgraded region. | |
| It brings in a decent income, selling goods that please Cayden and his followers. Provides 1d10 BP per month. Provides an additional 1d10 BP per month at the 8th and 10th rank of both Loyalty and Relations. Provides an additional 1d10 BP fo | |
| Every region along the Brevan border which has received non-military upgrades provides 2 BP per week. | |
| Increase Military, Stability and Espionage in the region by 2 for each other region with Military upgrades. | |
| The High Priest is assisting the Magister in Arcane matters. While active, event resolution uses 10 instead of the sum of the Magister's ability bonus plus the bonus from the Arcane stat rank. Transition of Power: Arcane will end upon reach | |
| The Counselor is assisting the Curator with the matters of Culture. While active, event resolution uses 10 instead of the sum of the Curator's ability bonus plus the bonus from the Culture stat rank. Transition of Power: Culture will end up | |
| The Grand Diplomat is assisting the Minister in matters of Espionage. While active, event resolution uses 12 instead of the sum of the Minister's ability bonus plus the bonus from the Espionage stat rank. Transition of Power: Espionage will | |
| The Regent is assisting the Grand Diplomat in Relations. While active, event resolution uses 10 instead of the sum of the Grand Diplomat's ability bonus plus the bonus from the Relations stat rank. Transition of Power: Relations will end up | |
| The General is helping the Warden with the matters of Stability. While active uses 10 instead of a sum of the Warden's ability bonus plus the bonus from the Stability stat rank. Transition of Power: Stability will end upon reaching Stabilit | |
| Tutorial10Buff | |
| Tutorial11Buff | |
| Tutorial12Buff | |
| Tutorial12EveryDayBuff | |
| Tutorial12ProjectReminderBuff | |
| Tutorial13Buff | |
| Tutorial13EveryDayBuff | |
| Tutorial14Buff | |
| Tutorial15Buff | |
| Tutorial15EveryDayBuff | |
| Tutorial21Buff | |
| Tutorial21EveryDayBuff | |
| Tutorial4ReminderBuff | |
| Tutorial5Buff | |
| Tutorial5EveryDayBuff | |
| Tutorial6Buff | |
| Tutorial6EveryDayBuff | |
| Tutorial7Buff | |
| Tutorial7EveryDayBuff | |
| Tutorial8Buff | |
| Tutorial9Buff | |
| Tutorial9EveryDayBuff | |
| Agreement with Ioseph Sellemius turned out to be less profitable — Restov's builders guild is charging us unfair prices. The cost of all buildings increases by 25% | |
| Each week, a random kingdom stat is increased by 1. Also provides +3 BP per week for each upgraded region in the kingdom, and +1 BP per week for each region without any upgrades. | |
| On the lawful-chaotic axis: +3 to resolve situations with the Warden for a kingdom with a Lawful alignment; +3 to resolve situations with the General for a kingdom with a Neutral alignment; +3 to resolve situations with the Minister for a k |
