PATHFINDER: KINGMAKER

Kingdom effects

151191 of 191Page 4 of 4
Kingdom effectsDescription
The Helping HandThe Councilor solves problems with a +1 bonus.
The People's FavoriteCommunity receives an additional +1 whenever the Regent achieves a Triumph in any event.
ThievesGuildKingdomBuff
Trade agreement with CheliaxThis value increases by +4 BP for every consecutive month that Community remains at Rank 10, Stability is above rank 7, and Unrest is Worried or better. Maximum value is 40 BP per month.
Trade agreement with GaltMarket speculation allows the cunning and experienced to turn a profit even in times of strife. +2 BP per week, per state of Unrest. The higher the Unrest, the more BP this agreement provides.
Trade agreement with RazmiranTrading with a self-proclaimed god can be profitable. Provides 4 BP per week, and increases Economy and Relations by 5.
Trade agreement with SurtovaEvery settlement in the kingdom brings in BP each week: +1 BP for a village, +2 for a town, and +5 for a city.
Trade GuildProvides +3 BP each week for every 50 Economy points, up to a maximum of +30 BP per week. In addition, provides +3 BP per week for each upgraded region, and +1 BP per week for each non-upgraded region.
Trade in WineIt brings in a decent income, selling goods that please Cayden and his followers. Provides 1d10 BP per month. Provides an additional 1d10 BP per month at the 8th and 10th rank of both Loyalty and Relations. Provides an additional 1d10 BP fo
Trading with RestovEvery region along the Brevan border which has received non-military upgrades provides 2 BP per week.
Training GroundsIncrease Military, Stability and Espionage in the region by 2 for each other region with Military upgrades.
Transition of Power: ArcaneThe High Priest is assisting the Magister in Arcane matters. While active, event resolution uses 10 instead of the sum of the Magister's ability bonus plus the bonus from the Arcane stat rank. Transition of Power: Arcane will end upon reach
Transition of Power: CultureThe Counselor is assisting the Curator with the matters of Culture. While active, event resolution uses 10 instead of the sum of the Curator's ability bonus plus the bonus from the Culture stat rank. Transition of Power: Culture will end up
Transition of Power: EspionageThe Grand Diplomat is assisting the Minister in matters of Espionage. While active, event resolution uses 12 instead of the sum of the Minister's ability bonus plus the bonus from the Espionage stat rank. Transition of Power: Espionage will
Transition of Power: RelationsThe Regent is assisting the Grand Diplomat in Relations. While active, event resolution uses 10 instead of the sum of the Grand Diplomat's ability bonus plus the bonus from the Relations stat rank. Transition of Power: Relations will end up
Transition of Power: StabilityThe General is helping the Warden with the matters of Stability. While active uses 10 instead of a sum of the Warden's ability bonus plus the bonus from the Stability stat rank. Transition of Power: Stability will end upon reaching Stabilit
Tutorial10Buff
Tutorial11Buff
Tutorial12Buff
Tutorial12EveryDayBuff
Tutorial12ProjectReminderBuff
Tutorial13Buff
Tutorial13EveryDayBuff
Tutorial14Buff
Tutorial15Buff
Tutorial15EveryDayBuff
Tutorial21Buff
Tutorial21EveryDayBuff
Tutorial4ReminderBuff
Tutorial5Buff
Tutorial5EveryDayBuff
Tutorial6Buff
Tutorial6EveryDayBuff
Tutorial7Buff
Tutorial7EveryDayBuff
Tutorial8Buff
Tutorial9Buff
Tutorial9EveryDayBuff
Unfair PricesAgreement with Ioseph Sellemius turned out to be less profitable — Restov's builders guild is charging us unfair prices. The cost of all buildings increases by 25%
Wealth TaxesEach week, a random kingdom stat is increased by 1. Also provides +3 BP per week for each upgraded region in the kingdom, and +1 BP per week for each region without any upgrades.
Wigmold's Prevention SystemOn the lawful-chaotic axis: +3 to resolve situations with the Warden for a kingdom with a Lawful alignment; +3 to resolve situations with the General for a kingdom with a Neutral alignment; +3 to resolve situations with the Minister for a k
Kingdom effects — Page 4 — Kingmaker