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Kingdom projects

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Kingdom projectsTypeBPDescription
Support the Minister's Endeavorsrankup0Spend two weeks resolving the barony's espionage methods.
Support the Minister's Endeavorsrankup0Spend two weeks resolving the barony's espionage methods.
Support the Minister's Endeavorsnone0Spend two weeks resolving problems that concern the industry of the barony.
Support the Minister's Endeavorsnone0Spend two weeks resolving difficulties with industry in the barony.
Support the Minister's Endeavorsrankup0Spend two weeks resolving the barony's espionage methods.
Support the Minister's Endeavorsrankup0Spend two weeks resolving the barony's espionage methods.
Support the Minister's Endeavorsrankup0Spend two weeks resolving the barony's espionage methods.
Support the Minister's Endeavorsrankup0Spend two weeks resolving the barony's espionage methods.
Support the Minister's Endeavorsrankup0Spend two weeks resolving the barony's espionage methods.
Support the Minister's Endeavorsrankup0Spend two weeks resolving the barony's espionage methods.
Support the Minister's Endeavorsrankup0Spend two weeks resolving the barony's espionage methods.
Support the Regent's Endeavorsrankup0Spend two weeks resolving population problems in the barony.
Support the Regent's Endeavorsrankup0Spend two weeks resolving population problems in the barony.
Support the Regent's Endeavorsrankup0Spend two weeks resolving population problems in the barony.
Support the Regent's Endeavorsrankup0Spend two weeks resolving population problems in the barony.
Support the Regent's Endeavorsrankup0Spend two weeks resolving population problems in the barony.
Support the Regent's Endeavorsrankup0Spend two weeks resolving population problems in the barony.
Support the Regent's Endeavorsrankup0Spend two weeks resolving population problems in the barony.
Support the Regent's Endeavorsrankup0Spend two weeks resolving population problems in the barony.
Support the Regent's Endeavorsrankup0Spend two weeks resolving population problems in the barony.
Support the Treasurer's Endeavorsrankup0Spend two weeks resolving economic problems in the barony.
Support the Treasurer's Endeavorsrankup0Spend two weeks resolving economic problems in the barony.
Support the Treasurer's Endeavorsrankup0Spend two weeks resolving economic problems in the barony.
Support the Treasurer's Endeavorsrankup0Spend two weeks resolving economic problems in the barony.
Support the Treasurer's Endeavorsrankup0Spend two weeks resolving economic problems in the barony.
Support the Treasurer's Endeavorsrankup0Spend two weeks resolving economic problems in the barony.
Support the Treasurer's Endeavorsrankup0Spend two weeks resolving economic problems in the barony.
Support the Treasurer's Endeavorsrankup0Spend two weeks resolving economic problems in the barony.
Support the Treasurer's Endeavorsrankup0Spend two weeks resolving economic problems in the barony.
Support the Warden's Endeavorsrankup0Spend two weeks resolving problems concerning the barony's stability.
Support the Warden's Endeavorsrankup0Spend two weeks resolving problems concerning the barony's stability.
Support the Warden's Endeavorsrankup0Spend two weeks resolving problems concerning the barony's stability.
Support the Warden's Endeavorsrankup0Spend two weeks resolving problems concerning the barony's stability.
Support the Warden's Endeavorsrankup0Spend two weeks resolving problems concerning the barony's stability.
Support the Warden's Endeavorsrankup0Spend two weeks resolving problems concerning the barony's stability.
Support the Warden's Endeavorsrankup0Spend two weeks resolving problems concerning the barony's stability.
Support the Warden's Endeavorsrankup0Spend two weeks resolving problems concerning the barony's stability.
Support the Warden's Endeavorsrankup0Spend two weeks resolving problems concerning the barony's stability.
Swordplay Masteryeconomy230Provides the General with a bonus for resolving any situation. The amount of the bonus depends on the barony's Relations rank. There is no bonus for ranks 1-4; ranks 5-7 get +1 bonus; ranks 8-9 get +2 bonus; and rank 10 gets a bonus of +3.
Talented Recruitseconomy50+1 bonus to resolving any problem with the General.
Temple of Kurgesseconomy250+1 bonus to Community for any problems handled by the Regent which result in Failure or Disaster. If the Warden suffers a Failure or Disaster, then the barony receives a +1 bonus to Stability.
Test Kingdom Projectnone50
The Helping Handeconomy150Provides the Councilor a +2 bonus when resolving situations.
The Last Resortnone50There's rioting in the towns and villages. The people are taking to the streets to unite against their common enemy — the baron and his supporters! It's time to act firmly! An advisor must solve the problem through force of arms.
Tracking the Throne Thiefother50A ruler without a throne is but a fool. The thief must be found at any cost! The Minister can track down the hideout of this infamous bandit.
Trade Agreement with Cheliaxeconomy100This value increases by +4 BP for every consecutive month that Community remains at Rank 10, Stability is above rank 7, and Unrest is Worried or better. Maximum value is 40 BP per month.
Trade Agreement with Daggermarkeconomy100Provides 10 BP per week, but reduces income by 1 for each rank of Stability and Espionage below 10.
Trade Agreement with Galteconomy400Speculation allows the cunning and experienced to turn a profit even during times of strife. Brings in up to 2 BP per week at times of Unrest. The worse the Unrest, the more BP this agreement provides.
Trade Agreement with Graltoneconomy75By abolishing all trade tariffs on imported goods from Gralton, we will forego all immediate profits. However, this will provide a solid foundation for stable long-term growth. +5 to Economy.
Trade Agreement with Irrisenother200Working out the details of a trade agreement with Kaleena Korvosh and signing it. +3 BP per week.
Kingdom projects — Page 7 — Kingmaker