PATHFINDER: KINGMAKER

Objectives

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ObjectivesDescription
Challenge ArmagAnd now, Amiri's in the camp! Where are you, Armag? Show yourself, despicable wretch! Today, you will die at the hands of Amiri — the most severe, most furious, most argumentative barbarian on this side of the Inner Sea! Oh, I think I'm in
Challenge IrovettiIrovetti stands in front of his palace, waiting for to bring him his crown. We could face him down right now... But he's got plenty of enemies throughout the city! Let's try to beat Irovetti at his own game, and turn his own people against
Chase down the devil!We won't let the Forefather escape! We know where to look for him – near Sorrowflow and the ruins of the old Taldan tower...
Check out Ekun's leadsWhere should we start searching for the troll lair? The ranger has offered some leads. We should check them out!
Check up on the reclusive mageIt seems that several trolls are maundering around the house of a strange hermit mage in the Narlmarsches. We need to learn whether this mage is conspiring with the monsters – or in need of our help!
Choose a party for the ventureSomething is troubling Baron Varn, and he's asked his General to choose three members of the party to take on a certain venture. Quartermaster Kjerdi will be happy to assist!
ChosenOfShelyn_HiddenFail
Climb up the cliff and look aroundThe ruins of a tower on the cliff are all that's left of a Taldan settlement, destroyed long ago by a flood. It's very sad! But what treasures could the tower be hiding?
Come up with some errands for the Sweet TeethIt's not easy to get rid of the Sweet Teeth. But our baron wasn't born yesterday! I'm sure he'll be able to come up with enough important and demanding tasks for the silly troupe.
Commence the official proceedingsTalking to the honored guests is useful, but can also be exhausting. Isn't it time to commence the main event of the evening — receiving the baron's title?
Complete Magdh's taskThe mysterious Magdh, the Eldest of various complexities, has some personal interest in all this. She's agreed to help us, but has asked us to complete a task. Let's get the details, and move out! There's nothing we can't handle!
Complete Shyka's taskShyka, the Eldest of time, seems happy to help us to fight the curse-sowing Lantern King! But there are certain conditions. Let's find out what they are and try to meet them!
Conduct an investigationNow everything is up to the General. He must collect evidence and uncover what's happening at the inn.
Conduct the ritualEkun wants to honor the memory of his family, and the baroness decided to support him by participating in the ritual that will be held near the Ruined Watchtower.
Confront ArmagSo, here it is — a sacred relic of the Tiger Lords tribe, the tomb of the legendary chieftain Armag (the ancient one), where their notorious leader Armag (the living one) disappeared. It's time to go and confront him face to face — but firs
Confront EimarEimar has set us up! Or was it someone else? We need to meet the dramaturge in Pitax as soon as possible, and find out what's going on.
Confront NazrielleIt turns out, Nazrielle's creations spread corruption! Maybe we don't really need that blade she's been trying to pawn off on the baron.
Confront Nyrissa!We've reached our goal. It's time to meet our arch-enemy and settle this feud once and for all!
Confront TristianTristian has nowhere to run — now he will have to answer for what he's done!
Deal with Armag the Twice-BornWorrisome news from the north — Armag the Twice-Born is looking for his own ancient tomb to become one with his heritage and become stronger than ever! If this happens, it will be much more difficult to deal with the barbarians, so we need
Deal with EnneoWith Taneka's sinister story is behind us, it's time to move on to our main concern — to deal with Enneo, Pharasma's inquisitor.
Deal with goblins at Oleg's Trading PostWe need to travel to Oleg's Trading Post and drive the goblins out of it. Without a bloodshed, if possible.
Deal with missionaries of MendevMendev's agents are looking for volunteers ready to fight the Worldwound — the source of demonic pestilence, trying to devour the entire Golarion! Will the baron support them or throw them out of his lands?
Deal with the Bloom in the Stolen LandsIt's unbelievable: monsters, associated with the Bloom, began to appear in the Stolen Lands again! It is necessary to investigate the reasons for their return. Seems to me they could not have appeared without help from our former friend who
Deal with the crowd of enraged peasantsMeeting a crowd of enraged peasants is not the most pleasant surprise. What do these poor fellows need and... I wonder for how long they sat on the road waiting for the baron?!
Deal with the cultistsWhat a nightmare! Upon seeing the baron, the First Faithful changed the meeting's agenda from sacrament to sacrifice — and his followers grabbed their weapons! We won't let them hurt our baroness!
Deal with the druidsWe know where the criminals who ruined a lot of miners are hiding — in the druid's refuge. Let's go!
Deal with the Forefather's claimsThe fates of Kanerah and Kalikke lie in the hands of two powerful creatures – a deity's herald and a spawn of Hell. But the baron can surely do something! Can't he?
Deal with the gargoyle and recover the Disk of the Eclipse!There! The treasures from the tower – and even the artifact our tiefling friend seeks – were stolen by a horrible gargoyle! We need to think of a way to recover the Disk of the Eclipse and the other valuables!
Deal with the invasion of the undeadThe new group of the Pathfinders turned out to be even less careful than the ones the baron met before that: visiting the Valley of the Dead, poor explorers woke a whole horde of disgusting undead!
Deal with the mad cleric of NethysLike it or not, it's becoming hard to deny that some curse exists: the damned island seems to do strange things to people. In the tower, we met a deranged cleric who planned to open a portal to another world, let his god in, and set him upo
Decide the fate of an elven girlWe repelled the attack, but then suddenly Jaethal learned to raise the dead. — And she 'revived' an elven girl! Now it's up to the baron to decide what to do.
Decide the fate of Jaethal and her daughterFor better or for worse, we had to fight the elves and defeat them. Nortellara is now in our hands, and her mother has very evil plans for her! The King must make a decision.
Decide the fate of the relicsWith Tartuccio's death, both sacred branches of the Old Sycamore came into our possession. These priceless relics were the whole reason the mites and the kobolds clashed in their cruel war. We must deal with these treasures wisely — for the
Decide the fate of the Varnhold militiaSome of Tirval's people believe that the common folk can take better care of their settlement than some faraway baron… and it's time we teach them a lesson! Or do we agree with their demands? What will the baron decide?
Decide what to do with the whipWe've found the whip of the deceased wizard. It looks creepy – and extremely expensive. So, what shall we do with this so-called treasure?
Decide what to do with the whipWe've found the whip. It looks creepy – and very expensive. So what should we do now? Duty dictates we return it to its rightful owner… But my heart whispers: that maniac can surely get by without it!
Defeat DarvenDarven is a runaway criminal, he deserves punishment. It's time to deal with him once and for all!
Defeat KalannahThe Technic League's camp is just ahead. These look to be some dangerous scoundrels — just look at those frowny bandit mugs! Fortunately, they don't seem to be expecting visitors. We'll deal with these despicable slavers and their leader!
Defeat LinxiaLinxia tried to establish her own rules here, and kept getting on our nerves. It's time to explain to that book-burner that she's not welcome here.
Defeat NyrissaEver since we appeared in the Stolen Lands, the mighty fey queen has plotted to control our fate. It's time to stop her — once and for all!
Defeat the Adamantine GolemAdamantine is one of the strongest materials in the world, and a golem made of it is invincible! But if we manage to immobilize the metal monster and take the key out of its chest, it will freeze forever... At least I really hope it does!
Defeat the Captor and the CaptiveA powerful wizard, and a monster he summoned from another plane, have been trapped in the Tenebrous Depths. We will have to face them both at once, since they cannot be defeated separately!
Defeat the carnivorous beasts at the Temple of the ElkTristian, a priest we met at the Temple of the Elk, confirmed our worst fears! The fog was summoned by evil magic, and it cannot be cleared away until all the evil beasts that fill the temple are defeated. Well, fighting these dangerous bea
Defeat the Defaced SisterWe found Tristian ... and along with him — a disfigured Defaced Sister, who was personally set on us! We'll have to fight for our lives!
Defeat the guard of the portalOh, this path wasn't safe at all! An evil Jabberwock guards the portal. We have to defeat it before it makes us into dinner!
Defeat the hellknightsI knew from the very beginning that this would end in a fight! Well, if it's meant to be, so be it! Let's show those book burners that they should never have come to our lands!
Defeat the Lantern KingThe Eldest has settled in our capital — right in the royal residence! To watch the performance, as he put it. Hell no! We'll get him sooner or later!
Defeat the Stag LordFinally it's time to perform the feat that we're here for! Attack! Assault the Stag Lord's fortress! The fate of the Stolen Lands hangs in the balance.
Defeat VordakaiThings are getting worse by the minute! Tristian betrayed us, stole the Oculus of Abaddon from Vordakai – and just ran off! And there we were alone, with another lost relic that we were not so eager to find: an enraged, ancient, cyclops lic
Objectives — Page 7 — Kingmaker