PATHFINDER: KINGMAKER
Objectives
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| Objectives ↑ | Description |
|---|---|
| FeedWorg | |
| FeyJokesters_HiddenFail | |
| Fight Irovetti in the palace | The battle is won! Pitax belongs to us! Defeated, ousted — but still breathing — Irovetti is hiding somewhere in the palace. Time to take his crown... And perhaps his head as well! |
| Figure out what to do with the cursed coins | After heroically opening the well and dealing with the monsters, we found some strange coins with names inscribed on them. Could these be the key to putting the undead to rest? |
| Find a barker of the strange cult in the city streets | Tristian suggested that the baroness walk with him around the city, searching for the cult's barkers. He then immediately left to comb the streets himself. Let's follow after him! |
| Find a way to deal with the bandits | Bandits are raiding our provinces along the Pitaxian border. They must be stopped! |
| Find a way to extract secret knowledge | Everything seems to be over... but no one has any idea what to do with this forbidden knowledge in the head of the baron — including himself! I hope the fame about the baron becoming the chosen of Abraxas will draw to the Stolen Lands someo |
| Find a way to put the dead man to rest | We met a local, but he certainly wasn't at his best. The poor soul's become undead, and he's wandering the ruins trying to find rest. We should help him, but how? |
| Find abductors of children | We need to immediately pick up the trail of those who steals babies from their cribs! |
| Find an emerald necklace for Kimo | Kimo's sweetheart agreed to go on a date with him! We should help the clueless elf get a gift for her. |
| Find and explore the Womb of Lamashtu | We finally found the source of all this trouble — a cave rather unappealingly named the "Womb of Lamashtu"! It should be located somewhere upstream the river. We must find it at once! |
| Find Ekun | Elina suspects Ekun and Ntavi went hunting: it is said there are giants near the bridge over the Gudrin River. We should start there. |
| Find Gwart | In barbarian camp, everything is in chaos. What happened here? Where is the chieftain? We must find our accomplice, who planned to overthrow the Armag, and find out what is going on! |
| Find Kaessi in the capital | Kaessi is going to settle in the capital, and asked the baron to visit her – to discuss the details of a future expedition to seek an artifact! Her house can be found near the capital square, to the right. |
| Find Kaleena | Kaleena is hiding somewhere in the Stolen Lands. Assign the task of finding her to the Minister or Treasurer. |
| Find Kaleena in her camp | Kaleena has been located. All we need to do now is face her. |
| Find Maestro Janush in the Technic League Hideout | The Technic League spy pointed us toward the secret hideout of Maestro Janush — an individual Octavia and Regongar have long wanted to settle the score with. It's time to hold him accountable for his actions — with interest! |
| Find Mim | Mim has gone missing! She must be found before something bad happens. She was last seen with a backpack, heading for the Talon Peak. Her supplies will hardly last... |
| Find out more about the trolls | To deal with the trolls, we must first learn more about them. |
| Find out what happened to Gunderson's team | We first heard about the island from Willas Gunderson, a self-proclaimed hero and adventurer. Truth be told, I'm more inclined to think "coward" than "hero." He polished the castle floor with his knees as he begged us to recover his treasur |
| Find out what is going on in the City of Hollow Eyes | Something strange is going on in Dunsward, in a place called the City of Hollow Eyes. Centaurs, who haven't made contact with settlers for a long time, have recently been spotted there – as has a gang of cutthroats. The situation must be ad |
| Find Sartayne in the capital | Nazrielle suspects Sartayne of spoiling her items on purpose, to ruin her reputation in the eyes of the baron. Now she wants her apprentice dead! That's a bit much if you ask me. But the baron must protect his subjects... |
| Find the boar carcass near the Old Sycamore | The traveling merchant, Enneo, claims that he found Jaethal's dagger in a dead boar's carcass near the Old Sycamore. We should examine the area. It might lead to Jaethal's murderer! |
| Find the cause of the nightmares and the way to stop them | Our leader can't get any rest at night lately — and it's not due to bedbugs in his bedroll! As soon as she closes his eyes, a nightmare begins tormenting him — a bloated, drowned corpse repeating the same words over and over: "Shrike River. |
| Find the crown shards | We need to track down the pieces of the crown that Nyrissa's lackeys blew up and scattered across the forest. This is why I don't have lackeys — they're so messy! |
| Find the culprit! | It seems that someone charmed the rules scroll! Now there's a spell on Jubilost that's going to make his life miserable! We have to talk to the guests and find the evil trickster. |
| Find the goblin leader | We made it to the village. I'm surprised these goblins managed to build something without immediately burning it to the ground! Now we have to find out who's in charge here. |
| Find the goblin shaman and learn what he knows about the seeds | Sweet gods! We'd completely written off the goblins, but they weren't wasting their time: they built a huge fort by the river and began forcing the poor locals into drinking the tainted water! According to the reports, our old shaman friend |
| Find the Kingdom of the Cleansed in Dunsward with Tristian | This is quite a discovery! The cultists had a letter from the First Faithful... who has settled in Dunsward and demands human sacrifices in the name of his 'Goddess'! He's set up a new shrine among the cyclops ruins, known as the City of th |
| Find the missing child | Heeding the hopeless pleas of a poor village woman named Jenna Tannerson, we're heading out to look for her missing son, Tig — an innocent child who was fool enough to take a stroll through the dangerous forest. We should hurry, or the litt |
| Find the missing Defaced Sisters | We met a strange woman at the barbarian camp – something of a mix between a priestess, a witch, and a sorceress... Or maybe she's simply an impostor? Whatever she is, she says her three sisters went out to search for who-knows-what, and nev |
| Find the priest of Lamashtu among the lodge dwellers | The tracks led us to a solitary lodge full of strange and suspicious people. Any one of them could be our runaway. We don't even know if it's a man or a woman — it's hard to tell with all those black robes and hoods. We'll have to sort it o |
| Find the printing press that didn't make it to the capital | Yes, my dear reader! I won't leave you out in the cold — it was me! I embezzled the state funds. Please don't judge — I used the money to order a printing press for the capital, to print books of all kinds for the betterment of our citizens |
| Find the propagandists | Instigators strut around the streets, causing trouble and stirring up unrest. It's obvious that someone from the Pitaxian Academy of the Grand Arts is writing texts and printing leaflets for them. But who could it be, and where should we lo |
| Find the relic that the Defaced Sisters are looking for | If those troublesome Sisters won't tell us what they're looking for in the cyclops ruins, then we'll just have to find it ourselves! We know where the other priestesses went. – We only have to follow them. |
| Find the source of the strange dreams | Lately, the hero has been troubled by nightmares about grim caves swarming with horrible monsters. I expect there's a reason behind these dreams! Luckily, in between the terrible visions, the hero was able to pick out some details in the la |
| Find the Temple of the Elk | The first thing we must do is to find the ruins of the temple — either on our own, or with the help of someone who knows the area. |
| Find the thief in the Varisian caravan | All evidence points at one of the Varisian caravans that travel through the baron's lands. Luckily, travelers decided to stop at one of Desna's shrines — we still have a chance to catch up! |
| Find the thieves | A band of thieves operates in the barony! We need to immediately find out who is behind the thefts before the most zealous subjects take the matters into their own hands! |
| Find the troll lair | This whole mess of trolls can't just roam around all the time. They surely must have a hidden base! Or a lair, at least. A stinky, filthy troll lair! |
| Find the troublemaker! | The Galtan instigator is hiding somewhere in the area, but how can she be rooted out? The embers of revolt must be tamped down, before they rise in a blaze. Any evidence would be most useful! |
| Find the villains hunting the miners | Whatever it is that's threatening the miners, we must find it as quickly as we can! The best person for the task is the Counselor or the Curator. The former will use bribery, the latter, rumor and flattery! |
| Find the wizard's whip | The item those trolls stole from the wizard turned out to be a silver knitting hook… Ha ha, I wish! Actually, it's a whip with a bone handle. That is so like him. |
| Find three mirrors | To find out what happened to the wizard, we must find three mirrors and activate them in the right order. These mirrors might be anywhere in the house, but the first has to be near the main entrance. It's important to touch them in the same |
| Find Tomin Hanvaki | Edrist Hanvaki is searching for his brother, Tomin. The missing man was last seen in our capital. He'd meant to head for Varnhold, but never made it there. |
| Find Urgathoa's follower in the Valley of the Dead | We're off to the Valley of the Dead. A follower of Urgathoa has been sighted there, and she may somehow be connected with Enneo. Maybe she can provide answers to some of the questions that torment Jaethal. |
| FindTheMissingChild_Add1 | An old witch lives in the swamp that locals call the Narlmarches. Jenna's convinced that it was the witch who stole her boy. |
| FindTheMissingChild_Add2 | The witch doesn't know anything about the missing boy. She may be pretty cranky, but she didn't seem to be lying. So, where's the kid? And why would Jenna accuse the old lady? We have to talk to her at capital tavern. |
| FindTheMissingChild_Add3 | The old hag preferred dying in battle over confessing her crimes. Actually, there may not have been any crimes — we didn't find any children in her hut. Awkward! I wonder why Jenna would accuse the old lady? We have to talk to her at capita |
| FindTheMissingChild_Add4 | Mommy dearest confessed that she shouldn't have blamed the witch. The real story is that she got angry and shouted at the boy, demanded he leave. So he did. So irresponsible! The neglectful mother recalls saying she wished he'd go drown in |
