PATHFINDER: KINGMAKER

Feats & abilities

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Feats & abilitiesDescription
PregenSorcererEarthFeatureList20
PregenSorcererFeatureList1
PregenSorcererFeatureList10
PregenSorcererFeatureList11
PregenSorcererFeatureList12
PregenSorcererFeatureList13
PregenSorcererFeatureList14
PregenSorcererFeatureList15
PregenSorcererFeatureList16
PregenSorcererFeatureList17
PregenSorcererFeatureList18
PregenSorcererFeatureList19
PregenSorcererFeatureList2
PregenSorcererFeatureList20
PregenSorcererFeatureList3
PregenSorcererFeatureList4
PregenSorcererFeatureList5
PregenSorcererFeatureList6
PregenSorcererFeatureList7
PregenSorcererFeatureList8
PregenSorcererFeatureList9
PregenWeaponTestFeatureList
PregenWizardFeatureList
PregenWizardFeatureList1
PregenWizardFeatureList10
PregenWizardFeatureList11
PregenWizardFeatureList12
PregenWizardFeatureList13
PregenWizardFeatureList2
PregenWizardFeatureList3
PregenWizardFeatureList4
PregenWizardFeatureList5
PregenWizardFeatureList6
PregenWizardFeatureList7
PregenWizardFeatureList8
PregenWizardFeatureList9
PregenWizardSpellList
Prescient AttackThe magus can expend 1 point from his arcane pool as a swift action, allowing him to anticipate his opponent's defenses. Enemies are denied their Dexterity bonus against the magus's attacks until the end of the magus's next turn.
Prescient AttackThe magus can expend 1 point from his arcane pool as a swift action, allowing him to anticipate his opponent's defenses. Enemies are denied their Dexterity bonus against the magus's attacks until the end of the magus's next turn.
Preserve OrgansThe alchemist learns how to preserve and protect his vital organs, reducing the chance of a mortal wound. When a critical hit or sneak attack is scored on the alchemist, there is a 25% chance that the critical hit or sneak attack is negated
Professor's Hat
Protect VitalsWhile in the guarded stance, the barbarian gains an additional +4 dodge bonus to AC against attack rolls made to confirm critical hits. A barbarian must have the guarded stance rage power and be at least 8th level to select this rage power.
Protection DomainYour faith is your greatest source of protection, and you can use that faith to defend others. In addition, you receive a +1 resistance bonus on saving throws. This bonus increases by 1 for every 5 levels you possess. Resistant Touch: As a
Protection from EnergyAt 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at new levels. Protection from Energy: This spell grants temporary
Protection from EnergyAt 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at new levels. Protection from Energy: This spell grants temporary
Protection from GoodAt 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at new levels. Protection from Good: The subject gains a +2 deflect
ProtectionDomainAllowed
ProtectionDomainSpellListFeature
Protective WardAs a standard action, you can create a 10-foot-radius field of protective magic centered on you that lasts for a number of rounds equal to your Intelligence modifier. All allies in this area (including you) receive a +1 deflection bonus to
ProtectorOfUnjustArmorFeatureFirst
Feats & abilities — Page 55 — Kingmaker