PATHFINDER: KINGMAKER
Kingdom events
451–500 of 681Page 10 of 14
| Kingdom events ↑ | DC | Description |
|---|---|---|
| Regent Demands Your Presence | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Regent Demands Your Presence | 0 | An advisor wants to discuss an urgent matter that concerns the barony's future. |
| Regongar and Octavia Seem Concerned | 0 | Enough time has passed since the baron agreed to help his companion. It might be a good idea to do it sooner rather than later. |
| Relentless Fey Attacks | 0 | The fey invasion is taking quite a toll, and the kingdom is suffering. We have to find a way to stop the fey, or we'll be facing certain ruin. |
| Relentless Fey Attacks | 0 | The fey invasion is taking quite a toll, and the kingdom is suffering. We have to find a way to stop the fey, or we'll be facing certain ruin. |
| Relentless Fey Attacks | 0 | The fey invasion is taking quite a toll, and the kingdom is suffering. We have to find a way to stop the fey, or we'll be facing certain ruin. |
| Relentless Fey Attacks | 0 | The fey invasion is taking quite a toll, and the kingdom is suffering. We have to find a way to stop the fey, or we'll be facing certain ruin. |
| Relentless Fey Attacks | 0 | The fey invasion is taking quite a toll, and the kingdom is suffering. We have to find a way to stop the fey, or we'll be facing certain ruin. |
| Renown Across Golarion | 0 | The kingdom of Stolen Lands and its ambitious ruler are attracting renewed attention from across all of Golarion. Some new factions have taken a keen interest in the affairs of the baron. — Some interesting developments are surely about to |
| Renown Across Golarion | 0 | The news of Stag Lord's fall has spread across the neighboring lands like ripples on a pond. It seems that the Stolen Lands has entered a new age, its future history to be written by its new ruler's actions and decisions. The fledgling baro |
| Renown Across Golarion | 0 | The kingdom has gained a substantial reputation, and is now well-know across Golarion. Some might view the rising kingdom in the Stolen Lands as a potential ally with great potential. |
| Rest in Peace | 21 | A local leader and a loyal servant to the crown has died. He was a pillar of the community and the embodiment of stability. His death has stirred the community and raised questions about the future. |
| Revolution | 36 | Confusion and unrest reign over the city. In taverns, hotheads speak of revolution, the abolition of the monarchy and the establishment of a republic. Pamphlets calling for rebellion have already appeared in the streets. Most likely, one of |
| Rill-and-Spill Discovered | 0 | Our scouts discovered a notable location in the region of Pitax. The place seems to attract water. Travelers swear that even the rain falls harder there than in any nearby area. It might be worth exploring. |
| Rinderpest Burial Ground Discovered | 0 | Our scouts discovered a notable location on the plains of Dunsward. Decades ago, during a cattle pestilence, the locals buried dozens of infected carcasses there. Since then, grass has grown upon the site, but something sickly still lingers |
| River Gold | 23 | Some locals found gold while panning along the river's sandy banks! However, this part of the waterway is actively used to transport trade goods. |
| River Tricksters | 23 | Nixies and nereids have come to live in one of the rivers of the barony! They claim that now these waters belong to them, and have started sinking all the boats and ships that pass by. |
| Riverine Rise Discovered | 0 | Our scouts discovered a notable location in the Shrike Hills. A prominent landmark, Riverine Rise, can be seen from afar. The bank of the river rises to a quaint, picturesque hill. The place might be worth visiting. |
| Rotten Beasts | 20 | The cursed Bald Hilltop makes its presence felt once more. Maddened forest beasts, horribly warped by magical putrescence, are emerging from the forests and attacking our peasants and travelers. These attacks have already disrupted trade an |
| Rotten Cave Discovered | 0 | Our scouts discovered a notable location in the region of Varnhold. Sulfuric gas rises there, filling the vicinity with an unbearable stench. It might be worth exploring. |
| Rudrin Skjegge Asks for an Audience | 0 | Dwarves from the Skjegge clan wish to present the King with a reward. |
| Rule by Strength | 0 | A clan of nomadic orcs has offered their services as mercenaries. Their terms are simple: our soldiers must join them in their raids on more civilized lands, and in return they will evenly share whatever they plunder. Our country could bene |
| Rulers' Competition | 36 | A semi-annual Abundance Competition between the rulers of the River Kingdoms will soon begin. Each monarch will display the wealth of their lands, and the enlightenment and happiness of their people. The winner's domain will receive blessin |
| Runaways | 27 | Mighty genie-binders from the island of Jalmeray are fleeing their master, Thakur Kharswan. They seek a quiet place where they can wait for his anger to pass. If given shelter, they might share the secrets of their craft. |
| Rusty Dogs | 15 | The Rusty Dogs – a team of mercenaries known for their rust-colored armor – have arrived in the barony. The accountants recommend hiring them, while the officers recommend simply "coming to an understanding" with them. |
| Safe Refuge | 29 | Brevoy's Great Houses have been fighting a silent war for generations. When their homeland becomes too dangerous, House Orlovsky sends their entire family abroad, along with all their servants. The Great House would surely appreciate it if |
| Saint Galvan's Gullet Discovered | 0 | Our scouts discovered a notable location in the Dire Narlmarches. In the old times, this deep and dangerous cave was called the "Devil's Gullet", but a traveling cleric of Sarenrae told the local populace that the name was blasphemous and c |
| Salt | 37 | In times immemorial, a band of underwater creatures, thanks to an ancient magic, were able to travel to the very heart of the River Kingdoms. Today the magister of Outsea — a town where underwater and terrestrial creatures live side by side |
| Sea Dragons | 24 | The Sea Dragons – followers of Abadar who guard ship trade – are planning a raid on the River Kingdoms, to teach the river pirates a lesson. Will any of the barony's advisors be able to use this raid to their advantage? |
| Secret Cache in Glenebon | 0 | Our scouts found a treasure in Glenebon. They're sure they've covered the area, and there are no more points of interest in the region. |
| Secret Cache in the Central Regions | 0 | Our scouts found a treasure in the Central Regions. They're sure they've covered the area, and there no more points of interest in the South Narlmarches and Shrike Hills. |
| Secret Cache in the Dire Narlmarches | 0 | Our scouts found a treasure in the Dire Narlmarches. They're sure they've covered the area, and there are no more points of interest in the region. |
| Secret Cache in the Eastern Regions | 0 | Our scouts found a treasure in the Eastern Regions. They're sure they've covered the area, and there are no more points of interest in the region of the Kamelands and Silverstep Lake. |
| Secret Cache in the North Regions | 0 | Our scouts found a treasure in the North regions. They're sure they've covered the area, and there are no more points of interest in the Outskirts and North Narlmarches. |
| Secret Cache in the Northeastern Regions | 0 | Our scouts found a treasure in the Northeastern Regions. They're sure they've covered the area, and there are no more points of interest in Varnhold, Dunsward and the Tors of Levenies. |
| Secret Cache in the Pitax Region | 0 | Our scouts found a treasure near Pitax. They're sure they've covered the area, and there are no more points of interest in the region of Pitax and the Thousand Voices forest to its west. |
| Seeking Balance | 0 | Groups of influential speakers have gathered at the court, each with radically different views. Each faction has their own outlook on the country's future, and their arguments and quarrels are disrupting the country's progress towards devel |
| Serpent Trail Discovered | 0 | Our scouts discovered a notable location in Glenebon: a strange trail, which looks almost as if a giant snake had slithered through the hills. It might be worth exploring. |
| Shivering Glade Discovered | 0 | Our scouts discovered a notable location in the Tors of Levenies. Even in warm weather, a traveler passing through this place will feel a supernatural chill crawl across their skin. On top of that, an eerie silence dominates the area. — No |
| Silent Death | 33 | A toxic gas leak spread from the mages quarters during the night. Dozens of people have been injured, and something must be done to help them! |
| Slum Dwellers | 24 | In any region, there are beggars, vagabonds, and paupers that roam the streets and refuse work – but the problem here has grown out of control. They beg for money, commit crimes, and spread disease and filth. The paupers seem to multiply by |
| Songs of Pitax | 30 | Pitaxian bards are spreading lies about the Stolen Lands, instigating unrest against its government. |
| Source of the Little Sellen Discovered | 0 | Our scouts discovered a notable location in the Tors of Levenies. A strange building, gloomy and abandoned, was found tucked away near a spring, which is itself the headstream of the Little Sellen River. Unlike most of the ruins in the Tors |
| Spider Invasion | 24 | The forests are filled with horrible giant spiders. Many woodcutters and hunters have died in their webs. There are rumors that the way things are going, soon it will become impossible to even walk near the edge of the woods. It's time to c |
| Spider Lair Discovered | 0 | Our scouts discovered a peculiar location on the outskirts of Dunsward, inhabited by giant spiders — dangerous monsters the size of a pony. |
| Strange Happenings In The Capital | 0 | These happenings have to be seen to be believed! |
| Streams of Power | 34 | Some local spellcasters have discovered an amazing and very valuable location – an intersection of ley lines. In this place, magic powers are especially strong. The mages wish to build a workshop for enchanting talismans here. |
| Stripped of Feeling | 32 | A most surprising phenomenon has beset a region of the barony. — In some settlements, the people have completely lost any and all emotion. The mages say that their feelings were stolen by fey blacksmiths, who forge weapons from emotion. Mea |
| Swamp Ruins Discovered | 0 | Our scouts discovered a notable location in the Dire Narlmarches. The ruins rising from the mire could not possibly appear more perilous, but brave adventurers were seen entering them. None have returned. It might be worth exploring. |
| Tenacious Marsh Discovered | 0 | Our scouts discovered a notable location in the Dire Narlmarches, an area where the marshy mud becomes unnaturally viscous and slimy. It might be worth investigating. |
