Feats & abilities

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Feats & abilities ↑Description
Class Skill — Knowledge (World)Additional class skill from the arcane bloodline.
Class Skill — Knowledge (World)Additional class skill from the infernal bloodline.
Class Skill — Lore (Nature)Additional class skill from the fey bloodline.
Class Skill — Lore (Nature)Additional class skill from the arcane bloodline.
Class Skill — Lore (Religion)Additional class skill from the arcane bloodline.
Class Skill — Lore (Religion)Additional class skill from the undead bloodline.
Class Skill — Lore (Religion)Additional class skill from the celestial bloodline.
Class Skill — MobilityAdditional class skill from the elemental bloodline.
Class Skill — PerceptionAdditional class skill from the draconic bloodline.
Class Skill — StealthAdditional class skill from the serpentine bloodline.
Class SkillsA hydrokineticist adds Lore (nature) and Athletics to her list of class skills.
Class SkillsA pyrokineticist adds Lore (nature) to her list of class skills.
Clear Vision
CleaveAs a standard action, you can make a single attack at your full base attack bonus against a foe within reach. If you hit, you deal damage normally and can make an additional…
Cleaving FinishIf you make a melee attack, and your target drops to 0 or fewer hit points as a result of your attack, you can make another melee attack using your highest base attack bonus…
ClericAt 1st level, the mystic theurge selects a divine spellcasting class she belonged to before adding the prestige class. When a new mystic theurge level is gained, the character…
Cleric ProficienciesClerics are proficient with all simple weapons, light armor, medium armor, and shields (except tower shields). Clerics are also proficient with the favored weapon of their deities.
Clever ExplorerAt 2nd level, an archaeologist gains a bonus equal to half his class level on Trickery and Perception checks.
CloakOfSharpFangsFeature
CloakOfTheLionFeature
CloakOfTheWinterWolfFeature
CloakWyvernFeature
ClockworkPendantFeature
CloudElements: air or water Type: form infusion Level: 7 Burn: 4 Prerequisites: extended range Associated Blasts: blizzard, sandstorm, steam, thunderstorm Saving Throw: none You…
CloudElements: air or water Type: form infusion Level: 7 Burn: 4 Prerequisites: extended range Associated Blasts: blizzard, sandstorm, steam, thunderstorm Saving Throw: none You…
CloudElements: air or water Type: form infusion Level: 7 Burn: 4 Prerequisites: extended range Associated Blasts: blizzard, sandstorm, steam, thunderstorm Saving Throw: none You…
CloudElements: air or water Type: form infusion Level: 7 Burn: 4 Prerequisites: extended range Associated Blasts: blizzard, sandstorm, steam, thunderstorm Saving Throw: none You…
CloudElements: air or water Type: form infusion Level: 7 Burn: 4 Prerequisites: extended range Associated Blasts: blizzard, sandstorm, steam, thunderstorm Saving Throw: none You…
Clustered ShotsYou take a moment to carefully aim your shots, causing them all to strike nearly the same spot. Benefit: When you use a full attack to make multiple ranged weapon attacks against…
CognatogenThe alchemist gains the ability to create a cognatogen, a mutagen-like mixture that heightens one mental ability score at the expense of a physical ability score. If the…
Cognatogen — CharismaA cognatogen that gives the alchemist a +4 alchemical bonus to Charisma and a +2 natural armor bonus. The alchemist takes a –2 penalty to Constitution as long as the cognatogen…
Cognatogen — IntelligenceA cognatogen that gives the alchemist a +4 alchemical bonus to Intelligence and a +2 natural armor bonus. The alchemist takes a –2 penalty to Strength as long as the cognatogen…
Cognatogen — WisdomA cognatogen that gives the alchemist a +4 alchemical bonus to Wisdom and a +2 natural armor bonus. The alchemist takes a –2 penalty to Dexterity as long as the cognatogen…
Cold AdaptationElements: fire or water Type: utility Burn: 0 You gain cold resistance equal to twice your current amount of burn.
Cold BlastElement: water Type: simple blast Level: — Burn: 0 Blast Type: energy Damage: cold You emit a beam of utter cold to freeze a single foe.
Cold BlastElement: water Type: simple blast Level: — Burn: 0 Blast Type: energy Damage: cold You emit a beam of utter cold to freeze a single foe.
Cold Blast — Kinetic BladeElement: universal Type: form infusion Level: 1 Burn: 1 Associated Blasts: any Saving Throw: none You form a weapon using your kinetic abilities. You create a nonreach, light or…
Cold Blast — Kinetic BladeElement: water Type: simple blast Level: — Burn: 0 Blast Type: energy Damage: cold You emit a beam of utter cold to freeze a single foe.
Cold BombAt 1st level, the arcane bomber gains an ability nearly identical to the alchemist's bomb ability. Unlike the alchemist, at 1st level, the arcane bomber chooses one type of…
Cold BombOn a direct hit, an arcane bomber's bomb inflicts 1d6 points of damage of the chosen energy type + additional damage equal to the arcane bomber's Intelligence modifier. The…
Cold Breath
Cold ImmunityAt 6th level, you gain resist cold 10. This resistance increases to 20 at 12th level. At 20th level, you gain immunity to cold.
Cold ResistanceAt 6th level, you gain resist cold 10. This resistance increases to 20 at 12th level. At 20th level, you gain immunity to cold.
Cold Resistance 10Creature ignores 10 points of cold damage per attack. It doesn't matter whether the damage has a mundane or magical source.
Cold Resistance 15Creature ignores 15 points of cold damage per attack. It doesn't matter whether the damage has a mundane or magical source.
Cold Resistance 20Creature ignores 20 points of cold damage per attack. It doesn't matter whether the damage has a mundane or magical source.
Cold Resistance 25Creature ignores 25 points of cold damage per attack. It doesn't matter whether the damage has a mundane or magical source.
Cold Resistance 30Creature ignores 30 points of cold damage per attack. It doesn't matter whether the damage has a mundane or magical source.
Cold Resistance 5Creature ignores 5 points of cold damage per attack. It doesn't matter whether the damage has a mundane or magical source.
Cold SubtypeA creature with the cold subtype has immunity to cold and vulnerability to fire.