Feats & abilities
1,451–1,500 of 4,473Page 30 of 90
| Feats & abilities ↑ | Description |
|---|---|
| At 20th level, elemental power surges through your body. You gain immunity to sneak attacks, critical hits, and acid damage. | |
| At 20th level, elemental power surges through your body. You gain immunity to sneak attacks, critical hits, and electricity damage. | |
| At 20th level, elemental power surges through your body. You gain immunity to sneak attacks, critical hits, and cold damage. | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| Elemental Focus | At 1st level, a kineticist chooses one primary element on which to focus. This element determines how she accesses the raw power of the Ethereal Plane, and grants her access to… |
| Elemental Focus | At 1st level, a kineticist chooses one primary element on which to focus. This element determines how she accesses the raw power of the Ethereal Plane, and grants her access to… |
| Your spells of a certain element are more difficult to resist. Benefit: Choose one energy type (acid, cold, electricity, or fire). Add +1 to the Difficulty Class for all saving… | |
| Add +1 to the Difficulty Class for all saving throws against spells that deal acid damage. | |
| Add +1 to the Difficulty Class for all saving throws against spells that deal cold damage. | |
| Add +1 to the Difficulty Class for all saving throws against spells that deal electricity damage. | |
| Add +1 to the Difficulty Class for all saving throws against spells that deal fire damage. | |
| At 15th level, you become immune to to grapple, entangle, slow, and difficult terrain. | |
| At 15th level, you gain immunity to combat maneuvers. | |
| At 15th level, you gain the burrow ability. While burrowing, you have a +8 dodge bonus to your AC and total concealment, but you can't take any actions except moving. You may use… | |
| At 15th level, you gain +30 feet to your base speed. | |
| Gain +6 size bonus to Dexterity, +4 size bonus to Strength and +2 size bonus to Constitution. | |
| Elemental Overflow | At 3rd level, a kineticist's body surges with energy from her chosen element whenever she accepts burn. In addition, she receives a bonus on her attack rolls with kinetic blasts… |
| Gain +4 size bonus to Dexterity and +2 size bonus to Strength and Constitution. | |
| Gain +6 size bonus to Strength, +4 size bonus to Dexterity and +2 size bonus to Constitution. | |
| Gain +2 size bonus to Strength and Dexterity. | |
| Gain +6 size bonus to Constitution, +4 size bonus to Dexterity and +2 size bonus to Strength. | |
| Elemental Overflow | At 3rd level, a kineticist's body surges with energy from her chosen element whenever she accepts burn. In addition, she receives a bonus on her attack rolls with kinetic blasts… |
| Gain +6 size bonus to Strength, +4 size bonus to Constitution and +2 size bonus to Dexterity. | |
| Gain +6 size bonus to Constitution, +4 size bonus to Strength and +2 size bonus to Dexterity. | |
| Elemental Overflow | At 3rd level, a kineticist's body surges with energy from her chosen element whenever she accepts burn. In addition, she receives a bonus on her attack rolls with kinetic blasts… |
| Gain +2 size bonus to Dexterity and Constitution. | |
| Gain +6 size bonus to Dexterity, +4 size bonus to Constitution and +2 size bonus to Strength. | |
| Gain +2 size bonus to Strength and Constitution. | |
| Gain +4 size bonus to Strength and +2 size bonus to Dexterity and Constitution. | |
| Gain +4 size bonus to Constitution and +2 size bonus to Strength and Dexterity. | |
| Starting at 1st level, you can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of electricity… | |
| Starting at 1st level, you can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of acid damage… | |
| Starting at 1st level, you can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of fire damage… | |
| Starting at 1st level, you can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of cold damage… | |
| At 3rd level, you gain acid resistance 10. At 9th level, your acid resistance increases to 20. | |
| At 3rd level, you gain cold resistance 10. At 9th level, your cold resistance increases to 20. | |
| At 3rd level, you gain fire resistance 10. At 9th level, your fire resistance increases to 20. | |
| At 3rd level, you gain electricity resistance 10. At 9th level, your electricity resistance increases to 20. | |
| At 3rd level, you gain cold resistance 10. At 9th level, your cold resistance increases to 20. | |
| At 3rd level, you gain acid resistance 10. At 9th level, your acid resistance increases to 20. | |
| At 3rd level, you gain electricity resistance 10. At 9th level, your electricity resistance increases to 20. | |
| At 3rd level, you gain cold resistance 10. At 9th level, your cold resistance increases to 20. | |
| At 3rd level, you gain fire resistance 10. At 9th level, your fire resistance increases to 20. | |
| At 3rd level, you gain fire resistance 10. At 9th level, your fire resistance increases to 20. | |
| At 3rd level, you gain acid resistance 10. At 9th level, your acid resistance increases to 20. | |
| At 3rd level, you gain electricity resistance 10. At 9th level, your electricity resistance increases to 20. | |
| Elemental Subtype | An elemental is a being composed entirely from one of the four classical elements: air, earth, fire, or water. |
