PATHFINDER: KINGMAKER

Kingdom projects

51100 of 380Page 2 of 8
Kingdom projectsTypeBPDescription
Divine Protection from Poisonother100Provides immunity to poisons in the claimed regions.
Dri Stinvag's Minersother75A group of dwarven miners offer to increase the output of mines throughout the whole barony. +1 BP per week.
Easier Claimeconomy150Region claims and upgrades cost 15% less.
Easier Upgradeseconomy250Region claims and upgrades cost 25% less.
Ekundayo's Trainingtraining100Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Ekundayo's Trainingtraining75Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Ekundayo's Trainingtraining50Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Ekundayo's Trainingtraining150Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Ekundayo's Trainingtraining35Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Ekundayo's Trainingtraining25Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Enhanced Border Controleconomy175We've managed to maintain good relations with both Surtova and Aldori, and can now put this partnership to good use. Effect: provides +2 bonus to resolve any situation that develops in the regions along the Brevan border. Improves Relations
Enhanced Trade with New Stetveneconomy650Our alliance with House Surtova allows us to conduct trade with New Stetven on favorable terms. Effect: increases each settlement's income by +1 when trading with Surtova.
Eternal Guardiansother300For a reasonable fee, wizards from Nex can provide us with extremely loyal golems to use as guards for the capital.
Expert Mountaineeringeconomy200Kalikke is an expert in mountaineering. Her knowledge could be useful for us while traversing mountain ranges. Doubles movement speed on mountainous terrain.
Extraordinary Goods from the Black Marketeconomy650Completing this project allows you to receive a random item from one of your Black Markets. This project is available once every 3 months for each Black Market building in one of your settlements. Only one such project can be active at a ti
Ezvanki's Offereconomy0Ezvanki Keegh, High Priest of Erastil from Restov, has a strong interest in spreading the Stag God's faith across the region. He is eager to build a shrine dedicated to Erastil on your lands – but at his own expense. Accept his offer if you
Faster Developmenteconomy100Allows faster rank ups, reducing the time required by half.
Favored by the Peopleeconomy75Community receives an additional +1 whenever the Regent achieves a Triumph in any event.
Feast for the Afflictednone1,000The people of the barony are unhappy, and wish for their pleas to be heard. The Treasurer could distract the citizens from their troubles by throwing a glorious festival, with entertainment and a feast for everyone. If these measures are ta
Find Any Hint on the Location of Armag's Tombother250Send your best scouts to search for the Armag's Tomb. It's a difficult task – the barbarians have already been searching for months. But we can pick up their trail and catch up with them!
Find Mention of Armag's Tombother350Specialists in the divine and arcane arts joined with lore collectors and bards to attempt to discover the location of Armag's Tomb. The library of the Abandoned Keep could provide some useful information.
Finding Ivarother30Order your trackers to start looking for the hunter Ivar.
Fixing the Consequences of the Agreement with Ioseph Sellemiuseconomy50Ioseph Sellemius' offer seems less profitable than we initially thought. The payment that Restov's building guild is demanding for their services is unduly high. It will require time and resources to resolve this situation peacefully.
Fortifying the Foundationeconomy225The cost of buildings with a static Stability bonus (Castle, Cistern, Courthouse, Dwarven Bastion, Everflowing Spring, Fort, Hellknights' Castle, Jail, Justiciaries' Garrison, Lighthouse, Military Academy, Swordlords' Academy, Temple of Asm
Garrison at Nivakta's Crossingeconomy250As a part of your agreement with Natala Surtova, you've established a special garrison at Nivakta's crossing. This is mostly just a public gesture to remind the rebellious Aldori Swordlords that House of Surtova has powerful allies in the r
Goods from the Black Marketeconomy250Completing this project allows you to receive a random item from one of your Black Markets. This project is available once every 3 months for each Black Market building in one of your settlements. Only one such project can be active at a ti
Harrim's Trainingtraining35Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Harrim's Trainingtraining75Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Harrim's Trainingtraining100Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Harrim's Trainingtraining150Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Harrim's Trainingtraining25Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Harrim's Trainingtraining50Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Heeding the Poor and Weakeconomy50Paying attention to the community and heeding every call of distress, the Regent resolves problems with a +1 bonus.
Help the dudenone3This dude requested a few build point so that he could brew more stuff
Hunting for Morhalanother80Carry out the investigation of the mysterious disappearance of a craftsman from the capital, accused of murdering intelligent lizardfolk for money. The guards sent after him will discover Morhalan's whereabouts, and then let the baron perso
Improved Diplomacyeconomy65+3 BP each time the Grand Diplomat successfully resolves a situation.
Improving Cultural Developmenteconomy125The cost of buildings with a static Culture bonus (Barbarian Arena, Bard College, City Hall, Festival, Longhouse, Mansion, Museum, Pathfinder's Lodge, Royal Museum, Theater, Town Hall, University, Waterfront) is reduced by 15%.
Improving Economic Statuseconomy160The cost of buildings with a static Economy bonus (Andoran Bank, Bank, Bard College, Festival, Forge, Foundry, Inn, Lumberyard, Luxury Store, Marina, Mint, Piers, Shop, Tavern, Trade Shop, Waterfront) is reduced by 15%.
Independenceeconomy300You chose to be independent of any Brevan factions and turned your lands into one of the truly free River Kingdoms. Effect: increases Loyalty by 10 and Espionage by 5; also provides 3 BP per week for each Espionage Rank above 8.
Jaethal's Trainingtraining50Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jaethal's Trainingtraining100Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jaethal's Trainingtraining35Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jaethal's Trainingtraining75Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jaethal's Trainingtraining25Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jaethal's Trainingtraining150Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jubilost's Trainingtraining100Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jubilost's Trainingtraining25Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jubilost's Trainingtraining75Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jubilost's Trainingtraining50Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jubilost's Trainingtraining150Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Kingdom projects — Page 2 — Kingmaker