PATHFINDER: KINGMAKER

Kingdom projects

101150 of 380Page 3 of 8
Kingdom projectsTypeBPDescription
Jubilost's Trainingtraining35Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Kanerah's and Kalikke's Trainingtraining150Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Kanerah's and Kalikke's Trainingtraining35Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Kanerah's and Kalikke's Trainingtraining50Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Kanerah's and Kalikke's Trainingtraining25Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Kanerah's and Kalikke's Trainingtraining100Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Kanerah's and Kalikke's Trainingtraining75Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Kingdom Defenseother150Reduces the chance of random encounters in claimed regions by 40%.
Kingdom Protectionother250Reduces the chance of a random encounter in claimed regions by 60%. Together with Kingdom Defence, completely eliminates random encounters in claimed regions.
Lander's Last Giftother150Lander Lebeda, the unfortunate little traitor, planted spies in your realm. We should find them or suffer the consequences of their plots. With spies in the barony, all events that could be solved by the Grand Diplomat or Minister roll 2 ch
Laying the Foundationeconomy125The cost of buildings with a static Stability bonus (Castle, Cistern, Courthouse, Dwarven Bastion, Everflowing Spring, Fort, Hellknights' Castle, Jail, Justiciaries' Garrison, Lighthouse, Military Academy, Swordlords' Academy, Temple of Asm
Legal Contrabandeconomy135Increases the chances of better results from economic opportunities. +2 bonus to resolve any opportunity with the Treasurer.
Lighter Border Controleconomy100As a part of our agreement with Jamandi Aldori, we've halted our patrols along our shared border. This is the kind of confidence-building gesture that our Aldori allies appreciate. Effect: +2 bonus when pursuing any opportunities in the reg
Lighter Customs Controleconomy100As a part of our agreement with Natala Surtova, we should soften customs controls along our common border. Our Brevan allies would appreciate this confidence-building gesture. Provides +2 bonus to resolve any situation that arises in region
Linzi's Trainingtraining75Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Linzi's Trainingtraining25Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Linzi's Trainingtraining50Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Linzi's Trainingtraining100Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Linzi's Trainingtraining150Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Linzi's Trainingtraining35Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Lost Dwarven Knowledgeother150We've found a secret section of the library in the Abandoned Keep. What secrets does it hide?
Love of the Peopleeconomy75The cost of buildings with a static Loyalty bonus (Alchemist Laboratory, Bard College, City Hall, Everflowing Spring, Exotic Garden, Herbalist, Magic Shop, Monument, Park, Swordlords' Academy, Temple of Cayden Cailean, Town Hall) is reduced
Loyal Spieseconomy75Receive +1 to Espionage every time the Minister fails to resolve a situation.
Loyalty of the Masseseconomy175Increase Loyalty by +1 whenever the Regent has a Success or Triumph.
Minting Coineconomy500Provides +1 BP per day for each 1000 BP in the treasury, up to 5 BP per day.
Minting Half-Weight Coinseconomy500Provides +2 BP per day for each 1000 BP in the treasury, up to 10 BP per day. Roll an Espionage DC 25 check with the current Minister each week, and on any fail, reduce Economy, Loyalty, Community and Relations by 3.
Nok-Nok's Trainingtraining100Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Nok-Nok's Trainingtraining35Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Nok-Nok's Trainingtraining75Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Nok-Nok's Trainingtraining25Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Nok-Nok's Trainingtraining150Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Nok-Nok's Trainingtraining50Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Octavia's Trainingtraining35Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Octavia's Trainingtraining150Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Octavia's Trainingtraining50Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Octavia's Trainingtraining75Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Octavia's Trainingtraining100Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Octavia's Trainingtraining25Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
On the Trail of Monstersother100Monsters sent by Irovetti are attacking your kingdom, appearing literally from out of nowhere. This threat must have some source, and a group of rangers has offered their services in finding it.
Open a Hospitalother75Jhod Kavken fought valliantly protecting the people of the capital from monsters. Honor his actions by opening a new hospital in his name.
Open Guard Headquartersother75Kesten Garess fought valliantly holding back the monster invasion. Honor his actions by naming the new Guard Headquarters after him.
Pacify Pitaxother150Pitaxians are not very fond of you after certain events. Still, a big helping of propaganda and some lavish displays could improve their attitude towards you.
Phantom Roadeconomy15Constructing a road is expensive and difficult. Somebody should create the illusion of progress until Aldori loses interest in watching over the project.
Pillage the Temple of the Elkeconomy10Plunder the Temple of the Elk and rob it of all remaining treasure. +150 BP. Prevents future restoration of the Temple.
Protectors of the Landother125Provides +1 morale bonus to Armor Class and Saving Throws while fighting in claimed regions.
Rare Goods from the Black Marketeconomy400Completing this project allows you to receive a random item from one of your Black Markets. This project is available once every 3 months for each Black Market building in one of your settlements. Only one such project can be active at a ti
Rebuild the Temple of the Elkeconomy100Restore the Temple of the Elk to its former glory, making it the center for Erastil's worship in all the surrounding areas. Unlocks a special region upgrade. Prevents pillaging the Temple.
Recovery From the Barbarian Invasioneconomy100It will take a lot of effort to deal with the aftermath of the recent calamity. Effect: removes the Repercussions of the Barbarian Invasion condition and improves the state of Unrest one step toward Stable.
Recovery From the Pestilenceeconomy100It will take a lot of effort to deal with the aftermath of the recent calamity. Effect: removes the Repercussions of the Pestilence condition and improves the state of Unrest one step toward Stable.
Recovery From the Troll Rampageeconomy100It will take a lot of effort to deal with the aftermath of the recent calamity. Effect: removes the Repercussions of the Troll Rampage condition and improves the state of Unrest one step toward Stable.
Kingdom projects — Page 3 — Kingmaker