PATHFINDER: KINGMAKER

Feats & abilities

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Feats & abilitiesDescription
Greater Spell Focus — TransmutationAdd +1 to the Difficulty Class for all saving throws against spells from the Transmutation school of magic. This bonus stacks with the bonus from Spell Focus.
Greater Spell PenetrationYour spells break through spell resistance much more easily than most. You get a +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature's spell resistance. This bonus stacks with the one from Spell Penetration.
Greater Sunder ArmorYou receive a +2 bonus on checks made to attempt a sunder. This bonus stacks with the bonus granted by Sunder Armor. Whenever you successfully perform a sunder, the penalty lasts for 1d4 rounds, plus 1 round for every 5 by which your attack
Greater TripYou can make free attacks on foes that you knock down. Benefit: You receive a +2 bonus on checks made to trip a foe. This bonus stacks with the bonus granted by Trip. Whenever you successfully trip an opponent, that opponent provokes attack
Greater Two-Weapon FightingYou get a third attack with your off-hand weapon, albeit at a –10 penalty.
Greater Vital StrikeYou can make a single attack that deals incredible damage. Benefit: As a standard action, you can make one attack at your highest base attack bonus that deals additional damage. Roll the weapon's damage dice for the attack four times and ad
Greater Weapon FocusChoose one type of weapon (including unarmed strike) for which you have already selected Weapon Focus. You are a master at your chosen weapon. Benefit: You gain a +1 bonus on attack rolls you make using the selected weapon. This bonus stack
Greater Weapon Focus (Bastard Sword)You gain a +1 bonus on all attack rolls you make using bastard swords.
Greater Weapon Focus (Bite)You gain a +1 bonus on all attack rolls you make using bite attacks.
Greater Weapon Focus (Bombs)You gain a +1 bonus on all attack rolls you make using bombs.
Greater Weapon Focus (Claws)You gain a +1 bonus on all attack rolls you make using claw attacks.
Greater Weapon Focus (Club)You gain a +1 bonus on all attack rolls you make using clubs.
Greater Weapon Focus (Dagger)You gain a +1 bonus on all attack rolls you make using daggers.
Greater Weapon Focus (Falchion)You gain a +1 bonus on all attack rolls you make using falchions.
Greater Weapon Focus (Gore)You gain a +1 bonus on all attack rolls you make using gore attacks.
Greater Weapon Focus (Greataxe)You gain a +1 bonus on all attack rolls you make using greataxes.
Greater Weapon Focus (Greatclub)You gain a +1 bonus on all attack rolls you make using greatclubs.
Greater Weapon Focus (Greatswords)You gain a +1 bonus on all attack rolls you make using greatswords.
Greater Weapon Focus (Heavy Crossbow)You gain a +1 bonus on all attack rolls you make using heavy crossbows.
Greater Weapon Focus (Heavy Mace)You gain a +1 bonus on all attack rolls you make using heavy maces.
Greater Weapon Focus (Incorporeal Touch)You gain a +1 bonus on all attack rolls you make using incorporeal touch attacks.
Greater Weapon Focus (Kukri)You gain a +1 bonus on all attack rolls you make using kukri.
Greater Weapon Focus (Large Bastard Sword)You gain a +1 bonus on all attack rolls you make using large bastard swords.
Greater Weapon Focus (Light Crossbow)You gain a +1 bonus on all attack rolls you make using light crossbows.
Greater Weapon Focus (Light Shield)You gain a +1 bonus on all attack rolls you make using light shields as a weapon.
Greater Weapon Focus (Longbow)You gain a +1 bonus on all attack rolls you make using longbows.
Greater Weapon Focus (Longsword)You gain a +1 bonus on all attack rolls you make using longswords.
Greater Weapon Focus (Melee Touch)You gain a +1 bonus on all attack rolls you make using touch attacks.
Greater Weapon Focus (Ranged Touch)You gain a +1 bonus on all attack rolls you make using ranged touch attacks.
Greater Weapon Focus (Rapier)You gain a +1 bonus on all attack rolls you make using rapiers.
Greater Weapon Focus (Scimitar)You gain a +1 bonus on all attack rolls you make using scimitars.
Greater Weapon Focus (Scythe)You gain a +1 bonus on all attack rolls you make using scythes.
Greater Weapon Focus (Short Sword)You gain a +1 bonus on all attack rolls you make using short swords.
Greater Weapon Focus (Shortbow)You gain a +1 bonus on all attack rolls you make using shortbows.
Greater Weapon Focus (Slam)You gain a +1 bonus on all attack rolls you make using slam attacks.
Greater Weapon Focus (Spear)You gain a +1 bonus on all attack rolls you make using spears.
Greater Weapon Focus (Sting)You gain a +1 bonus on all attack rolls you make using sting attacks.
Greater Weapon Focus (Tail)You gain a +1 bonus on all attack rolls you make using tail attacks.
Greater Weapon Focus (Talon)You gain a +1 bonus on all attack rolls you make using talon attacks.
Greater Weapon Focus (Tentacle)You gain a +1 bonus on all attack rolls you make using tentacle attacks.
Greater Weapon Focus (Unarmed Strike)You gain a +1 bonus on all attack rolls you make using unarmed strikes.
Greater Weapon SpecializationChoose one type of weapon (including unarmed strike) for which you possess the Weapon Specialization feat. Your attacks with the chosen weapon are more devastating than normal. Benefit: You gain a +2 bonus on all damage rolls you make using
Greater Weapon Specialization (Bastard Sword)You gain a +2 bonus on all damage rolls you make using bastard swords.
Greater Weapon Specialization (Bite)You gain a +2 bonus on all damage rolls you make using bite attacks.
Greater Weapon Specialization (Bomb)You gain a +2 bonus on all damage rolls you make using bombs.
Greater Weapon Specialization (Claw)You gain a +2 bonus on all damage rolls you make using claw attacks.
Greater Weapon Specialization (Club)You gain a +2 bonus on all damage rolls you make using clubs.
Greater Weapon Specialization (Dagger)You gain a +2 bonus on all damage rolls you make using daggers.
Greater Weapon Specialization (Falchion)You gain a +2 bonus on all damage rolls you make using falchions.
Greater Weapon Specialization (Gore)You gain a +2 bonus on all damage rolls you make using gore attacks.
Feats & abilities — Page 33 — Kingmaker