PATHFINDER: KINGMAKER
Feats & abilities
1,601–1,650 of 3,685Page 33 of 74
| Feats & abilities ↑ | Description |
|---|---|
| Add +1 to the Difficulty Class for all saving throws against spells from the Transmutation school of magic. This bonus stacks with the bonus from Spell Focus. | |
| Your spells break through spell resistance much more easily than most. You get a +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature's spell resistance. This bonus stacks with the one from Spell Penetration. | |
| You receive a +2 bonus on checks made to attempt a sunder. This bonus stacks with the bonus granted by Sunder Armor. Whenever you successfully perform a sunder, the penalty lasts for 1d4 rounds, plus 1 round for every 5 by which your attack | |
| You can make free attacks on foes that you knock down. Benefit: You receive a +2 bonus on checks made to trip a foe. This bonus stacks with the bonus granted by Trip. Whenever you successfully trip an opponent, that opponent provokes attack | |
| You get a third attack with your off-hand weapon, albeit at a –10 penalty. | |
| You can make a single attack that deals incredible damage. Benefit: As a standard action, you can make one attack at your highest base attack bonus that deals additional damage. Roll the weapon's damage dice for the attack four times and ad | |
| Choose one type of weapon (including unarmed strike) for which you have already selected Weapon Focus. You are a master at your chosen weapon. Benefit: You gain a +1 bonus on attack rolls you make using the selected weapon. This bonus stack | |
| You gain a +1 bonus on all attack rolls you make using bastard swords. | |
| You gain a +1 bonus on all attack rolls you make using bite attacks. | |
| You gain a +1 bonus on all attack rolls you make using bombs. | |
| You gain a +1 bonus on all attack rolls you make using claw attacks. | |
| You gain a +1 bonus on all attack rolls you make using clubs. | |
| You gain a +1 bonus on all attack rolls you make using daggers. | |
| You gain a +1 bonus on all attack rolls you make using falchions. | |
| You gain a +1 bonus on all attack rolls you make using gore attacks. | |
| You gain a +1 bonus on all attack rolls you make using greataxes. | |
| You gain a +1 bonus on all attack rolls you make using greatclubs. | |
| You gain a +1 bonus on all attack rolls you make using greatswords. | |
| You gain a +1 bonus on all attack rolls you make using heavy crossbows. | |
| You gain a +1 bonus on all attack rolls you make using heavy maces. | |
| You gain a +1 bonus on all attack rolls you make using incorporeal touch attacks. | |
| You gain a +1 bonus on all attack rolls you make using kukri. | |
| You gain a +1 bonus on all attack rolls you make using large bastard swords. | |
| You gain a +1 bonus on all attack rolls you make using light crossbows. | |
| You gain a +1 bonus on all attack rolls you make using light shields as a weapon. | |
| You gain a +1 bonus on all attack rolls you make using longbows. | |
| You gain a +1 bonus on all attack rolls you make using longswords. | |
| You gain a +1 bonus on all attack rolls you make using touch attacks. | |
| You gain a +1 bonus on all attack rolls you make using ranged touch attacks. | |
| You gain a +1 bonus on all attack rolls you make using rapiers. | |
| You gain a +1 bonus on all attack rolls you make using scimitars. | |
| You gain a +1 bonus on all attack rolls you make using scythes. | |
| You gain a +1 bonus on all attack rolls you make using short swords. | |
| You gain a +1 bonus on all attack rolls you make using shortbows. | |
| You gain a +1 bonus on all attack rolls you make using slam attacks. | |
| You gain a +1 bonus on all attack rolls you make using spears. | |
| You gain a +1 bonus on all attack rolls you make using sting attacks. | |
| You gain a +1 bonus on all attack rolls you make using tail attacks. | |
| You gain a +1 bonus on all attack rolls you make using talon attacks. | |
| You gain a +1 bonus on all attack rolls you make using tentacle attacks. | |
| You gain a +1 bonus on all attack rolls you make using unarmed strikes. | |
| Choose one type of weapon (including unarmed strike) for which you possess the Weapon Specialization feat. Your attacks with the chosen weapon are more devastating than normal. Benefit: You gain a +2 bonus on all damage rolls you make using | |
| You gain a +2 bonus on all damage rolls you make using bastard swords. | |
| You gain a +2 bonus on all damage rolls you make using bite attacks. | |
| You gain a +2 bonus on all damage rolls you make using bombs. | |
| You gain a +2 bonus on all damage rolls you make using claw attacks. | |
| You gain a +2 bonus on all damage rolls you make using clubs. | |
| You gain a +2 bonus on all damage rolls you make using daggers. | |
| You gain a +2 bonus on all damage rolls you make using falchions. | |
| You gain a +2 bonus on all damage rolls you make using gore attacks. |
