PATHFINDER: KINGMAKER
Quests
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| Quests ↓ | Description |
|---|---|
| Season of Bloom | The barony teeters on the edge. Where will its destiny lead — salvation, or damnation? The baron's last hope is to identify the source of the troubles in his lands over the last few months and put an end to the horrible events that could we |
| Saving Grace | Oh, it's not easy for Tristian! Even despite the forgiveness of the baroness the poor fellow is tormented by guilt over the ones he's hurt. Luckily, the servant of Sarenrae found a way to lighten his conscience — even if it doesn't help him |
| Runaway Throne | Unspeakable insolence! His Highness was robbed! And not just robbed: the villains dragged away the symbol of our kingdom — the very throne our country's ruler sits upon for meetings and receptions! We must do everything we can to find it be |
| Roc's Egg | Collect a roc egg from Talon Peak and deliver it to Elina, the innkeeper. |
| Riverbed Nightmare | What are these horrible dreams that plague our leader each night? What terrible malefaction occurred on the shores of the Shrike River? And has my book suddenly turned from a heroic epic into a horror story? |
| Ripples on the Water | The news from Dunsward worry Maegar Varn. Trouble is brewing there, and the Baron and his people had best sort it out. But what does this news mean? Is it just ordinary petty trouble, or a sign of something bigger, a greater threat yet hidd |
| Reveal My Destiny | Enneo, inquisitor of Pharasma, plotted to frame Jaethal for murdering several young elves. We really did kill the elves, but it was in self-defense! Now a large party from Kyonin has arrived to take Jaethal into their custody. It's unlikely |
| Renowned Explorer | Though the outlaws have been vanquished, and a rightful government has been established in the Stolen Lands, travelers should keep their eyes peeled: these places are still chock-full of danger! Approaching the river, we hear the sounds of |
| Region Upgrade | The life of the ruler of the Stolen Lands isn't easy. There's so much to do! Here's one of the most important of the baron's duties: turning the wild woods and bogs into farmlands and roads. |
| Reforged Blade | I knew it! The ghost that chased the Six Bears has returned! Now it haunts Amiri in her sleep, demanding that she return a sword she stole from a breathless corpse long ago, when she first set off for her travels! The sword was once broken |
| Prove Your Worth | Amiri is determined to kill a certain monster that's terrorizing the area... Of course, she's always up for a fight – or she wouldn't be our Amiri! But this time she seems driven by something greater than her usual love of battle. There's s |
| Patronage | Master Nazrielle wants you to sign an agreement, which will make her the official court supplier. |
| Pariah | We each had our own reasons to go to the Stolen Lands. Some to find a new future, others to flee from the past... Amiri doesn't like to speak of how she once lived, and what she did before she came here. She was forced to leave her tribe be |
| P Is for Prosperity | All right, our hero has a whole barony in his hands! He's going to work to wrap his head around the science of governing a country, and I'll become the whole country's chronicler. I'll write down and keep forever the tiniest details of how |
| Onslaught | Dragn, a dwarven weaponsmith from South Narlmarches, told us all about some glorious armor called Onslaught that used to belong to his grandfather. The armor was stolen and disassembled, but a skilled blacksmith might be able to restore it, |
| One Thousand and One Questionable Stories | A Vudrani by the name of Shaynih'a that made her new home in South Narlmarches has stepped onto the path of mastery, to craft wondrous weapons for the baron. However, her heart is uneasy, for she suspects that fate might want something diff |
| On the Edge | An unexpected visit has brought the baron some bad news. There's been an outbreak of sudden deaths in the Stolen Lands! The guards are powerless against this calamity. Only the ruler's personal intervention will be able to put an end to it. |
| Of Cows and Other Matters of Political Importance | Varnhold crackles in the flames of riots! Well, almost. A single troublemaker from Galt is inciting the people, and the history tells us that Galtan citizens can make a revolution out of anything! It's time for the General to begin his inve |
| Obliteration | The half-orc Varrask, the weaponsmith from the Kamelands, promised His Grace a unique weapon. Why are people always so bloodthirsty? They always think some deadly piece of metal is the best present of all. But what can be more exciting than |
| Nok-Nok and the Trouble with Goblins | It seems some goblins from Nok-Nok's former tribe has occupied Oleg's Trading Post for unknown reasons. In order to prove everyone he's a true Hero (how childish!) Nok-Nok has volunteered to help our king in dealing with his fellow tribesme |
| Nok-Nok and the King's Return | We've found a dirty rag... I mean, old Nok-Nok's hat... I mean, a challenge to a duel (I'm so confused with goblin customs). Looks like the late goblin king has found his way back from the dead and now seeks revenge for his untimely demise. |
| Nok-Nok and the Great Mother | It seems, our goblin troubles are piling on. Nok-Nok and his tribesmen have built Lamashtu's shrines right at our doorstep — not far from capital's main gates. It's time for our baron to take the matter into his own hands. |
| No Man's Slave | Regongar's tribe disowned him when he was barely a child. And not just disowned — he was sold to slave traders from the Technic League! It's obvious he has no warm feelings toward his old tribe, but he has learned who they are and where the |
| Nazrielle's Greatest Creation | Master Nazrielle from Kamelands was granted an official contract, and promised to create a magnificent blade specially for the baron. However, the elven lady is off to a bad start. |
| Nature's Wrath | A mining crew led by the capable Dri Stinvag has recently arrived in the barony. They hope to live and work peacefully in the Stolen Lands, which have become safer and quieter thanks to the new ruler... or is that merely how it seems? |
| Mushrooms from the Mud Bowl | Bring ten Black Rattlecaps from the Mud Bowl to the Old Beldame, who lives in the Narlmarches. |
| Mother of Monsters | Who's infecting the civilians? Who's filling the lands with bloodthirsty monsters? Could it be Lamashtu, the Mother of Monsters herself? If so, we have to look for answers among her followers — the filthy goblins! |
| Moon Radishes for Bokken | Gather a bucket of moon radishes, and bring it to Bokken. Moon radishes often attract kobolds. |
| Mirror Memories | In the House at the Edge of Time, we met a mirror that kept remembering a specific moment from the life of a wizard, who once came here on an unknown mission. His reflection comes alive in a strange way, to relive everything the wizard felt |
| Mandible Jewelry | Bring to the mite gatekeeper the mandibles of a huge spider from the depths of the caves. |
| Magical Prison | A mage named Farnirras the Pensive is imprisoned under the Lonely Barrow by some unknown force. To get inside we must defeat forty five monsters. Their lairs will be tagged by a special mark once we discover them. |
| Loyal Servants | No country, neither Andoran nor Cheliax, could last a month without loyal and reliable Leaders. It's time to appoint the right people to our government positions! |
| Lost Child | What kind of parents would let their child roam through woods where even seasoned adventurers might become something's snack? Looks like our baron may have to babysit his subjects — literally! |
| Look into Willas Gunderson | Baron Varn wishes to learn what's going on in the head of his chronicler. The General was tasked with finding this worthy young man in Varnhold and talking to him. |
| Kingdom of the Cleansed | Strange unrest fills the streets of the capital. The people are talking about a cleansing, and some strange Goddess who cursed the baroness. The watchful Tristian was the first to notice signs of trouble — and rushed to the ruler himself fo |
| Judgment of the Gods | Trouble has come from out of nowhere: the Order of Prisms, followers of Shelyn, are doing all they can to ruin the barony's reputation! We need to do something and stop these well-meaning pests! |
| Investigate My Death | It turns out that Jaethal, our undead companion, doesn't know who killed her before she rose from the dead. It's unclear if it was even murder at all! All she knows for certain is this: her dagger, which disappeared on the day of her death, |
| How to Build a Kingdom | Now that 's the ruler of his own land, he's really got his hands full! I'd like to dedicate a part of my book to the building of Barony . Who knows, one day my work might become a manual for beginning kings and queens. |
| Hour of Rage | Brevoy calls for help — barbarian hordes approach the walls of Restov! Swordlords ruler Jamandi Aldori, to whom we owe the existence of this barony, as well as the title of its leader, has asked for reinforcements. Will the baron's army arr |
| Honor and Duty | Arrival of Mendev crusaders in the Stolen Lands stirred the masses! Some consider knights looking for new recruits to fight a war with demons of the Worldwound, heroes, and some — dangerous fanatics. Whose side will the baron take? |
| Highborn at Heart | Studying the documents found at the Technic League's lair, Octavia conducted her own investigation. Now she knows where she's from… but why was she sold into slavery? To figure it out, she'll have to travel to a half-forgotten family house |
| Heroes' Fate | When his rotten highness Vordakai abducted the entire population of Varnhold, a small party of fighters from the Varnling Host, led by Maegar's General, managed to avoid the cyclops' spells. It's hard to say whether this was on account of l |
| Hero, At Last! | Check on the commotion at the Goblin Clearing. |
| Hand of the Technic League | The Stolen Lands are full of danger — and not just the usual ones, like bandits and monsters. Our neighboring countries are happy to make trouble for us, too! This time, we've got some guests in from Numeria — a group of Technic League mage |
| Guiding Beacon | The wizard turned out to be highly educated, but not nice at all: he kept a living troll in his laboratory, and performed unspeakable, horrible and inhumane experiments on the poor creature. But you know what people say: evil deeds and curs |
| Green Stone | The jeweler Mim, who is staying in a village by Lake Silverstep, wants you to find her an emerald. |
| Gnarled Branches | People left these swamps long ago (not sure how they could live here in the first place!), but there are still some inhabitants here. We met a couple of fey — a dryad named Tiressia and a satyr named Falchos. They told us that the people we |
| Fresh Meat | Send someone to the worg for lunch. |
| Forgotten, Forbidden, Forsworn | Maegar Varn's party has set off on what may well be their final expedition. And they won't turn back until they've gotten some answers to their questions. |
| Finding the Pathfinders | Pathfinders appeared in our lands — relentless travelers and gatherers of trouble! Our baron has already saved a band of such "adventurers" from trouble. I wonder if others will come in their steps. |
